• Gigan@lemmy.world
    link
    fedilink
    English
    arrow-up
    44
    arrow-down
    5
    ·
    10 months ago

    Awesome. Game Freak needed some competition, they’ve been coasting for at least a decade.

    • kemsat@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      6
      ·
      10 months ago

      Nah, this has nothing to do with Pokemon. The whole survival & building aspect isn’t Pokemon at all, and was never what was missing from Pokemon.

      Palworld is more like Ark, or even Minecraft, than it is Pokemon. The only thing that’s Pokemon about it is the blatant ripoff monsters.

    • mhague@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      6
      ·
      10 months ago

      I like Pokemon games for the adventure, turn based combat, and polished stable of monsters. Does palworld have those things?

      • force@lemmy.world
        link
        fedilink
        English
        arrow-up
        9
        arrow-down
        1
        ·
        edit-2
        10 months ago

        no pal world is not at all a pokémon-like game. the adventure aspect is idk what to call it, the only adventure really is finding new pals for the first time. it’s kind of like ark with some inspirations from BOTW mechanics but you throw some pokemon in there

        it does have a good variety of pals but honestly the only thing that feels unique is the appearances/sizes and sometimes the modifiers they have. the actual movesets don’t feel very emphasized

        in my opinion the actual pal vs pal combat is pretty lackluster, it’s definitely not the focus of the game (although using slave labour is a focus of the game)

  • dumpsterlid@lemmy.world
    link
    fedilink
    English
    arrow-up
    26
    arrow-down
    3
    ·
    10 months ago

    Gotta be honest, rockpapershotgun’s coverage of this game hasn’t gotten me very interested in this being anything other than a hyped flash in the pan but we’ll see

  • thorbot@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    1
    ·
    10 months ago

    All the people blaming “clickbait youtubers” or “AI bots” for this game blowing up are idiots. Its actually fun, it delivers a satisfying game loop that no pokemon game ever has, and it has support for multiplayer. It’s big enough to explore a lot, has a deep tech tree to unlock, some pretty interesting base automation mechanics, and over 100 pokemon to discover and catch, and a surprisingly robust breeding system to unlock new pokemon instead of evolving. It’s just FUN, and lots of games lately lack that. Despite it being buggy and early access, its very playable. I hosted a dedicated server and my friends and I can play together and explore and adventure and find bosses, and work on our base together. Haven’t had a game that lets me do that in a long time.

  • paddirn@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    10 months ago

    The one thing I don’t care much for in PalWorld is building structures (walled structures), it feels kinda janky and restrictive at the moment. Which it hasn’t been a major part of the game so far, but it’s one of the few things that’s bothered me about it. Otherwise, it’s been a breath of fresh air compared to Pokemon’s recent outings.

    • thorbot@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      10 months ago

      You don’t want to build much anyway, because you need every inch of your base ring for pal stations, but yeah. We have a 1x1 lean-to with 2 beds in it, the rest is the massive fucking breeding operation we’ve set up

  • kemsat@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    11
    ·
    10 months ago

    Neat. Hopefully it doesn’t corrupt Pokemon into being a survival/builder game.

    • R0cket_M00se@lemmy.world
      link
      fedilink
      English
      arrow-up
      12
      ·
      10 months ago

      Wouldn’t want Gamefreak to deviate from the same formulas they’ve had for decades and have never bothered to change, while putting out worse and worse quality games every year.