Shame it didn’t do well, I thought it was great.

  • Canadian_Cabinet @lemmy.ca
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    22 days ago

    Part of the reason why it hasn’t done great is because its an Epic exclusive right? If they would have released on Steam they’d make tons more sales

    • cobysev@lemmy.world
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      22 days ago

      Unfortunately, it’s not just an Epic Games exclusive, it’s actually published by Epic Games. Which means it probably won’t ever come to Steam.

      The rest of the Alan Wake franchise (and the Control franchise, including the upcoming Control 2) are published by 505 Games or Remedy themselves, so those all get Steam releases.

      • MyNameIsAtticus@lemmy.world
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        22 days ago

        It sucks because i’d love to get my hands on the Alan Wake remaster and Alan Wake II on steam if they put it on there, if only so i can have easier integration with Steam’s QOL features. Maybe one day Remedy will pull what they did with the OG Alan Wake when they bought the publishing rights from Microsoft and buy the Publishing rights to Alan Wake II from Epic

  • Coelacanth@feddit.nu
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    22 days ago

    I really really hope they don’t get discouraged. They would have done so much better had it only been on Steam, please Remedy don’t change your ways.

    Also it should have been GotY last year, fight me.

    • MentalEdge@sopuli.xyz
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      22 days ago

      They wont.

      Remedy games have been “underperforming” despite rave reviews for a while. Yet they’ve been chugging along doing what they think is neat, instead of caving into the current money-making models.

      And in this case, the Epic partnership definitely hurt the game. And they know it did. Before AW2, it was microsoft putting the breaks of Quantum Break despite it being great.

      Control was the first time since Max Payne I felt they truly achieved the success that their level of quality deserves (and even then it was a timed epic exclusive).

      Now Remedy has set themselves up to finally self-publish the follow-up to Control. I can’t wait.

      Remedy has fans, but something always seems to get in the way.

  • randomaside@lemmy.dbzer0.com
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    22 days ago

    AAA title Published by Epic Games, doesn’t use unreal engine, mega-chad move.

    I can see them in the future publishing it on steam as it has no integration into epic in any technical way. Epic will want to recoup their costs though by optimizing the release window for steam so expect it (if at all) to have a steam release when control 2 lands.

    • ampersandrew@lemmy.world
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      22 days ago

      Probably not, unless Remedy buys the publishing rights back from Epic, which they did for Alan Wake 1, from Microsoft.

  • masterspace@lemmy.ca
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    22 days ago

    Another great game ruined by gamers’ insistence on dick riding Gabe Newell and always giving Valve a 30% cut, no matter what.

    Will anyone self reflect on whether they’re being a dumbass and hurting the entire gaming industry by insisting on only using Steam cause that’s all they’ve ever used?

    No. They’ll yell at Epic and Remedy for not wanting to give 30% of their revenue to Valve.

      • mhague@lemmy.world
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        21 days ago

        I can barely run steam and the games I bought on steam at the same time, which is required for most games. Steam disabled certain features and bloated the software – their launcher takes more resources than actual games. AAA games. (From a decade ago, but still.)

        Other launchers might be garbage but the bar seems to be pretty low. Only thing anyone can say is “get a better computer” because in their mind that is a great rebuttal to “why is a game tied to a launcher which takes up 4x as many resources as my entire OS?”

    • ampersandrew@lemmy.world
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      22 days ago

      If I buy the game on Epic, I’m given no assurance that the game will continue to work for me on Linux. Others will have different issues with the service that Epic offers. I’m not going to buy from Epic just because Valve has reached some threshold of market saturation.

    • rand_alpha19@moist.catsweat.com
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      22 days ago

      Respectfully, using Epic means using yet another platform. I have games spread across Steam, GOG, itch, Amazon, Ubisoft, and probably at least one more. If I buy a game on Epic, chances are I’ll forget about it, so I don’t bother.

      This isn’t to mention that the one game I do have on Epic, GTA V, has 3 different launchers when used through Epic (when it wants to actually open). It doesn’t do anything Steam doesn’t and doesn’t do many of the things Steam does. I don’t even really love Steam either, because it crashes constantly on Debian for me, but I already have 500+ games there and it’s got ~20 years on Epic. I’m also a Linux user, so Proton is essentially one of the only ways I can reliably play most of my library.

      Platform lock-in should be a consideration for companies, even though it sucks, because it’s an objective reflection of the reality of the games industry. Remedy knew that they would have fewer players going Epic-exclusive but seemed to underestimate to what degree that might hurt sales; this past couple of years have been sort of bad for the average person, so maybe they used previous sales data that didn’t really account for lower levels of consumer spending.

      The game wouldn’t have been a massive success even with 30% more money than what they ended up earning. They didn’t want to pay the fee so they didn’t, that’s their choice and they were free to make it; the result isn’t Valve’s fault, they weren’t involved at all. When it’s on GOG or Steam, maybe I’ll buy it on sale, but at this point there’s no reason to lock myself into another janky platform. I did this with Control: the GOG version of Control is great and I don’t have to use Epic.

      • masterspace@lemmy.ca
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        22 days ago

        I hear what you’re saying, but gamers in this thread (and every thread), are demanding that it come out on Steam, not on GOG, which makes them a huge part of the problem.

        Lock in exists partially because gamers have lionized Valve for throwing them trinkets and refuse to use anything else, while Valve has designed their platform around a mandatory launcher and done what they can to lock players into it.

        • rand_alpha19@moist.catsweat.com
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          22 days ago

          If you check this list and this list, many games on Steam will actually launch without Steam running. I don’t think I can say the same for a lot of other platforms, excluding GOG and itch, of course.

          I don’t disagree with you about why it exists and that it’s bad, but the fact remains that it does exist and Remedy and Epic, as companies, need to face that when making these decisions and factor that into sales projections accordingly. They should have known what they were getting into, and forcing people into using Epic isn’t really the answer to the lock-in problem anyway.

          Edit: Turns out a bunch of other platforms have DRM-free games too, TIL.

        • blackris@discuss.tchncs.de
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          21 days ago

          I don’t want to use Windows, but play on my Linux Gaming PC. This works really nice because of the work, Valve does on Proton and gives back to Wine. GoG is cool, but they don’t help in regards to this. The Epic fucks (hehe) are actually hostile towards Linux, so before I would buy there, I would pirate their games or just not play the game at all.

          When the Steam enshittification starts, I will be one of the first to say fuck them, too.