There’s other types of “small web” out there too.
There’s other types of “small web” out there too.
That was my guess, I can’t get the page to load due to an error. Maybe AI’s fault too?
I believe it means existing links, which many are already gone. Not the ability to link.
Current AI/LLMs are just very complex probability matching with some frills to make it work. Our brains may be something like that too, as chemical and electrical signals can be reduced to math. It’s all math.
What you described before is pathing, and that can be a simple routine or very complicated and breakable, depending on the needs of the game. The really sophisticated ones would even chart the player’s behavior and react or plan a path based on past actions (even on some C-64 games, which is impressive). There was one karate game where (subjectively and not well tested) if you let it run the opening demo or played it a while, the game’s character got better. And it wasn’t just a higher level thing, you could tell (again, just a feeling) that it started to anticipate your usual moves.
Something about pigs and lipstick…
When I first saw one pass by me in reality, my first reaction was “jesus”. And the colors I’ve seen on display (a Tesla store is nearby), wtf? Not that a good color would help a lot, it still looks very wrong.
That’ll get them. No one under 15 has any idea what a VPN is.
“Are you 15 or more years old? Y/N”
There, that fixed the problem.
They’re called large language models for a reason, creating patterns of words is exactly what they do. And poetry would be “easier” to do better since a human reading it may try to find meaning where there isn’t. Unlike writing a story or something factual where a mistake is more obvious.