Just an ordinary myopic internet enjoyer.

Can also be found at lemm.ee (until 2025 June 30), lemmy.dbzer0, lemmy.world, and piefed.social.

Formerly found at Kbin.social.

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Joined 24 days ago
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Cake day: June 4th, 2025

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  • Hellnight/Dark Messiah

    It’s a relatively obscure PS1 game in the horror genre.

    The main thing that made it relatively unique among the horror game of the PS1 era is its lack of action mechanics. It’s essentially a horror dungeon crawler without action mechanics. You can run away or sneak past the invincible enemy, or if you gain a companion, the enemy kills your companion allowing you to run away when caught.

    Game mechanics and ending spoilers

    Essentially, your companion is your extra life. Different companions also have different abilities. Different endings result from who your companion is, or not having any at the game ending.

    Its mechanics is more akin to Clock Tower—first person point and click at certain rooms, while being a first-person dungeon crawler in most other areas.

    From the wiki article:

    The game uses a first-person perspective, very similar to first-person shooter games, only without any means of combat. Throughout the game, players must travel through different areas of The Mesh and beyond, and must solve puzzles to progress to the surface. The player encounters only one type of enemy, and that is the mutating monster called The Hybrid. The only possible way for players to survive is to run away. Any close contact with the enemy will result in the deaths of their companion (and finally themselves). Once the companions are attacked, they are killed off permanently.

    It is pretty different from the other horror games from the PS1 era, which made it relatively disappointing for those expecting it to be similar to the likes of Resident Evil or even Silent Hill.








  • Same! I was voluntold for the class basketball team because of my height. I was too unathletic for it, however, and I only lasted one week. However, like you, I can throw paper waste from almost anywhere in the classroom and shoot it into the bin. I can also shoot a worn-out piece of chalk to its container from the middle row. I was pretty lousy with paper planes though.

    The “throw trash into the bin” ability comes in clutch when I’m too lazy to stand up and put trash into the bin. That’s where I got most of my recent practice!