According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

  • iforgotmyinstance@lemmy.world
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    1 year ago

    It’s the same trash engine they’ve used for 20 years. To be perfectly honest, they should put it in the ground and build a new one from scratch instead of pushing their Frankenstein engine along.