Wait, is Unity allowed to just change its fee structure like that? | Confusing, contradictory terms of service clauses leave potential opening for lawsuits.::Confusing, contradictory terms of service clauses leave potential opening for lawsuits.

  • StarManta@lemmy.world
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    1 year ago

    I have been a developer professionally and exclusively using Unity for 17 years. Yesterday, I installed Unreal Engine. I’m doing as many tutorials as I can this weekend.

    I have no faith now that there will be enough studios willing to use Unity to sustain a career based on it.

  • Buddahriffic@lemmy.world
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    1 year ago

    Hey unity specialist programmers, if you want to boost your career out of this, learn another engine asap focusing on “how to do cool things I could do in unity in the other engine” and then market yourself as a “unity exit programmer” that specializes in converting projects from unity to different engines.

    Your expertise still has value, you just need to pivot its direction.

    Edit: extra word removed

    • Shapillon@lemmy.world
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      1 year ago

      That’s one of the smartest things I read all day (outside of the Rust book and sdl2 doc :p)

  • 30mag@lemmy.world
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    1 year ago

    If you’re planning on screwing someone around, make sure it is legal before you announce it.

  • frazw@lemmy.world
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    1 year ago

    One of the most important things in a tool line this is long term stability. Unity just showed anyone intending to use their engine they are not a stable choice. I wanted to use unity for a recent project and found unreal engine terms more acceptable for my use case before these changes. Now there is no competition.