I haven’t played the OG, but probably have 10k hours on D2 over the years. D3 ended up being pretty solid Imo, and I never played Immortals.
I feel like blizzard tricked me into paying $120 for a game that felt awesome in the first few hours but lost all replay value after the first playthrough. I fell for the FOMO and great marketing :(
Its not too late to make it a fun repayable game, but it’s getting closer.
Hmm, I just been treating it the same as Diablo 3, play each season for about a month, then play other games for 2 months, then play the next season.
I will say I never follow the meta in computer games, I work out my own builds and do what I find fun. My favourite part of Diablo games was always the character planning and building. I didn’t even know what uniques existed in the game until they dropped for me, and some of them genuinely made me change my whole playstyle, as intended. Without using the internet, Diablo 4 very much feels like a Diablo game. Most of the complaints I hear from people are from burning out before they manage all the stuff on their pre-planned checklist. Too many “micro-failures”, not enough “micro-successes”, that is the exact formula for burn-out.
I personally think most of what has ruined modern videogames for people is that they can’t just sit there and enjoy it, they have to know if they are playing it “right”. Can’t sit there and be stuck on a puzzle for 30 minutes til they figure it out themselves, that’s 30 minutes they’ll never get back. But to me, figuring out a puzzle was a great way to spend 30 minutes.
I don’t know, I guess it’s just the start of becoming an old man. But at the very least, I tend to enjoy my time spent on almost any game, how many people can say that nowadays.
Is it good yet?
I’ve been enjoying it, but I liked all the Diablo games including 3. So my opinion may not be valid.
Although I didn’t like Immortals, I did try it, not for me. So maybe a little bit valid.
I haven’t played the OG, but probably have 10k hours on D2 over the years. D3 ended up being pretty solid Imo, and I never played Immortals.
I feel like blizzard tricked me into paying $120 for a game that felt awesome in the first few hours but lost all replay value after the first playthrough. I fell for the FOMO and great marketing :(
Its not too late to make it a fun repayable game, but it’s getting closer.
Hmm, I just been treating it the same as Diablo 3, play each season for about a month, then play other games for 2 months, then play the next season.
I will say I never follow the meta in computer games, I work out my own builds and do what I find fun. My favourite part of Diablo games was always the character planning and building. I didn’t even know what uniques existed in the game until they dropped for me, and some of them genuinely made me change my whole playstyle, as intended. Without using the internet, Diablo 4 very much feels like a Diablo game. Most of the complaints I hear from people are from burning out before they manage all the stuff on their pre-planned checklist. Too many “micro-failures”, not enough “micro-successes”, that is the exact formula for burn-out.
I personally think most of what has ruined modern videogames for people is that they can’t just sit there and enjoy it, they have to know if they are playing it “right”. Can’t sit there and be stuck on a puzzle for 30 minutes til they figure it out themselves, that’s 30 minutes they’ll never get back. But to me, figuring out a puzzle was a great way to spend 30 minutes.
I don’t know, I guess it’s just the start of becoming an old man. But at the very least, I tend to enjoy my time spent on almost any game, how many people can say that nowadays.
I haven’t min maxed or anything but it just didn’t have any sticking power for me. The only game that I always seem to go back to is Rimworld.