Found via: https://hackers.town/@CyberpunkLibrarian/112046696080448828

Okay, I found this on Reddit and I had to share it.

A guy shows up in r/bbs, a subreddit dedicated to classic and new computer bulletin board systems. I’m a big fan. Anyway, this guy shows up and says: Hey, does anyone remember the BBS game my dad wrote? It was called Buccaneer, and it was a pirate game you played on BBSes. Dad died six and a half years ago and I just wonder if anyone heard of his game?

Turns out… people have heard of Buccaneer.

One person has it running on their board. Another person was able to share the ZIP file for others to put it on their boards. Oh no! It was software you had to buy if you wanted the full version of it. But Dad is gone, and the kiddo has no idea how to open up the software to everyone.

No problem, someone posted a quick C programme that will generate keys for you. The kid might be crying because now even more people can play his dad’s game.

There’s some kinda lesson here in abandonware, but also in humanity. This kid may or may not own the copyrights to his dad’s stuff. Who knows? But one thing he certainly doesn’t have is the ability to make it work.

But because of a few folks on the Internet, running some old software, and someone who took a few minutes to write a keygen? Well, his dad is still out there somewhere, and he’s playing pirates.

https://www.reddit.com/r/bbs/comments/1b626zo/curious_if_anyone_remember_my_fathers_door_game/

  • akacastor@lemmy.world
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    9 months ago

    Some ‘getting started’ suggestions:

    Telnet BBS Guide has over a thousand BBSes listed, most are accessible by telnet. Syncterm is a great terminal program for BBS use, with Linux/Mac/Windows versions available. Other telnet clients can be used, but many BBSes use ANSI and CP437 and not UTF8. (other BBSes use other standards like ATASCII or PETSCII, Syncterm supports many of these.)

    There are a bunch of interesting BBSes, one I’d recommend is 20 For Beers, connect to it at 20forbeers.com:1337. Plenty of great ANSI art and active message areas and a huge file collection too. I also recommend checking out the fsxNet message areas, they are shared across many BBSes and have an active community.