Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!
Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!
For those wondering about why such basic features are mentioned here it’s because work on Squadron 42 (single player part of the project) moved to the polishing stage and everything created for it is being ported back to Star Citizen (multi player part).
Is it worth an article? It is if you’re interested in the game, I guess?
Is SC a perfect project? Of course not, far from it. I do find it interesting however how… angry it makes people and how much they want it to fail. Yeah, I know $1000+ packages and so forth (not needed if you just want to play the game btw).
For those interested in actually checking for themselves whether it’s a scam or not, there are free flight events multiple times a year - you get to see the current state of the game with everything good and bad it entails. Surprisingly enough, they tend to bring in more players every single time.
Just because the product they are making is quality does not mean it isn’t a scam. The game was supposed to be released a decade ago now. They said they had the entire single player finished and ready in 2014. The things they have made are impressive, sure. But after that amount of time its looking more and more like they lied about how ready things were to get more funding, and have been doing that for a decade now.
I absolutely agree with this point. I think CIG’s inability to openly communicate when things go bad is a big reason for the scam allegation (that and loooooots of issues with planning, especially early on). I see it’s as a serious problem for a project that presents itself as “open development” (which it is, don’t take me wrong, but not as much as it should be).
I think both CIG and players underestimated how long it takes to build a company, tech and two big budget games at the same time. It’s 100% on the devs to realize and communicate that, which they failed to do.
For better or worse, S42 is officially in its final stretch. Is it really? Transfer of people towards SC seems to confirm that but we’ll see when the game finally releases. When that happens we’ll also see whether game taking this long was worth it.
I thought that they halted development on squadron 42. I will be curious of what comes out after 10 years at the very least
On the contrary, the last few years were pretty much fully focused on Squadron, with SC being maintained by (almost a) skeleton crew - hence the slow updates.
Now updates are seemingly picking up, though it’s early to say for sure since we only got one quarterly patch so far, with next one probably targeting April-May (depending how porting some of new additions goes).