Developers. UE5 is chalking up to be the defacto standard for modern titles that don’t have budgets large enough to make their own engine.
EGS, on the other hand, is still an abysmal failure beyond the lure of free (and increasingly shittier) games and a yearly 25% off discount coupon that people fall for.
I know Godot exists, and it’s preferable to supporting Epic, but it isn’t up to feature parity with UE5. Particularly, when it comes to asset streaming and open world games, Unreal has better support out of the box.
I would love for Godot to be the standard and first choice for every developer (including AAA), though.
Developers. UE5 is chalking up to be the defacto standard for modern titles that don’t have budgets large enough to make their own engine.
EGS, on the other hand, is still an abysmal failure beyond the lure of free (and increasingly shittier) games and a yearly 25% off discount coupon that people fall for.
Nope. Godot, a fully free Unity-like Engine is shaping up to be the defacto standard for good games (AAA garbage is being ignored purposefully)
I know Godot exists, and it’s preferable to supporting Epic, but it isn’t up to feature parity with UE5. Particularly, when it comes to asset streaming and open world games, Unreal has better support out of the box.
I would love for Godot to be the standard and first choice for every developer (including AAA), though.