Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 8 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square20fedilinkarrow-up1431arrow-down14file-text
arrow-up1427arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 8 months agomessage-square20fedilinkfile-text
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squaredtrain@lemmy.worldlinkfedilinkEnglisharrow-up5·edit-28 months agoNo mention of Epic in Godot’s transparency report.
minus-squarepycorax@lemmy.worldlinkfedilinkEnglisharrow-up4·8 months agoOh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.
No mention of Epic in Godot’s transparency report.
Oh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.