Not only could it lead to thousands of jobs being cut (it takes more than just actors to make a movie) it also makes it dead simple to put real people into a video that shows them doing something illegal. Grainy security cam LoRA anyone?
I couldn’t give a flip about “the industry” but that doesn’t mean I want to see tens of thousands of talented people out of a job, not all of which are rich movie stars.
As for manipulated videos as legal evidence, if these products push for authenticity measures of security footage at the hardware/capture level, that’s a good thing. Adobe is just commoditizing what’s already been possible for some time now.
If trends continue, open-source solutions will be at this level within a year if not months. At that point you’re free to “watermark” the content or not.
The jobs will be replaced by the Indie companies that this tech will help foster. It was fantasy a few years ago to put out quality products that could rival Hollywood or triple A game companies. That gap is quickly being bridged.
Not entirely sure what the problem is here.
Not only could it lead to thousands of jobs being cut (it takes more than just actors to make a movie) it also makes it dead simple to put real people into a video that shows them doing something illegal. Grainy security cam LoRA anyone?
Would it be so terrible for Hollywood to become a relic of the past?
I couldn’t give a flip about “the industry” but that doesn’t mean I want to see tens of thousands of talented people out of a job, not all of which are rich movie stars.
As for manipulated videos as legal evidence, if these products push for authenticity measures of security footage at the hardware/capture level, that’s a good thing. Adobe is just commoditizing what’s already been possible for some time now.
If trends continue, open-source solutions will be at this level within a year if not months. At that point you’re free to “watermark” the content or not.
The jobs will be replaced by the Indie companies that this tech will help foster. It was fantasy a few years ago to put out quality products that could rival Hollywood or triple A game companies. That gap is quickly being bridged.