The Saturn is probably one of the most jaded consoles I come across, on one hand I like some of the japan only games, but on the other, most multiplat games were better on the PS1.

Another thing I realised recently when researching about this console is that it didn’t really have a “killer app” sonic game that’d show off the capabilities.

What happened here? Did Sega leave development time too short on to refine some things about the console? Apparently it was difficult to code due to having 2 processors

Let me know your thoughts!

  • grue@lemmy.world
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    7 months ago

    LTT just did a “console tier list” video with a bit on what went wrong with the Saturn.

    I think one of the biggest problems was how Sega decided to split their market between the Saturn and the 32X. They should’ve focused their efforts on making one good console & games catalog instead of two mediocre ones.