• NoFuckingWaynado@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    edit-2
    7 months ago

    Electronic Arts started out so differently. The best, highest quality games, sold in album cases like vinyl records. They wanted to make their devs into rock stars. M.U.L.E., Seven Cities of Gold, Archon. Every game was innovative in every way.

    Much later they’d changed, shifted toward the dark side, slipping way. But they still managed to bring us two of my favorite MMOs of all time: Motor City Online and Earth and Beyond.

    MCO was online multiplayer Need For Speed with real classic American cars with real hot rod parts, the real engines, everything. I’ve not seen anything like it since. Hardly no one wants to pay to license real world cars any more. And you certainly don’t get the real engines with the real hot rod parts.

    EAB was a crappy FPS but somehow 2D space game, but it had the best crafting and leveling system. You take things apart eventually learning how to build things. Player built stuff could possibly go was high as 200% quality so other players would want to buy your wares. The leveling system had three distinct lines: exploration, combat, and trade. Play the game how you wanted to having fun your way not how they think you should.

    Anyway, EA killed them both, turned off the servers, refused to release the server code so player servers or single player modes were impossible. They sent me a coupon for their new Sims game, though.

    So fuck EA. Haven’t bought a single one of their games since.