Games like 'Dusk', 'Amid Evil', and 'Into the Pit' are shining examples of a new FPS subgenre: the "boomer shooter" inspired by games like 'Doom' and 'Quake'.
the single most influential person involved in the genre: John Carmack.
Why would an engine developer be responsible game design? Are you confusing the Johns and meant John Romero?
And what would the genre be called then? John-like?
boomers didn’t make the genre, boomers don’t deserve the credit.
Neither did Castlevania in Metroidvania. Metroid founded the genre a decade before Symphony of the Night game out, it’s just that it was called a side-scrolling action adventure. That’s a bit long, though, so a shorthand was needed.
Personally, I would not mind “Retro FPS” but it’s just a label and in the end doesn’t really matter much.
John Romero also isn’t a boomer but the reason I believe Carmack was more influential is because he was the single most important person in overcoming technical challenges that allowed those games to run.
I would personally prefer Doomer shooters given Doom’s influence, especially its cultural influence.
Why would an engine developer be responsible game design? Are you confusing the Johns and meant John Romero?
And what would the genre be called then? John-like?
Neither did Castlevania in Metroidvania. Metroid founded the genre a decade before Symphony of the Night game out, it’s just that it was called a side-scrolling action adventure. That’s a bit long, though, so a shorthand was needed.
Personally, I would not mind “Retro FPS” but it’s just a label and in the end doesn’t really matter much.
John Romero also isn’t a boomer but the reason I believe Carmack was more influential is because he was the single most important person in overcoming technical challenges that allowed those games to run.
I would personally prefer Doomer shooters given Doom’s influence, especially its cultural influence.