Uhh… today’s AAA studios have THOUSANDS of employees, hundreds of millions of dollars in budgets, and huge IPs on which to draw. Elder Scrolls, Fallout, Assassin’s Creed, Diablo, Warcraft, Mass Effect, Dragon Age… these studios have VASTLY larger resources than Larian. Like, an order of magnitude larger. This is gaslighting and whining. I’m not having it. Do better, AAA devs. Do a lot better.
The Divinity games are some of my favorites ever made. It makes me giddy that BG3 is doing so well to embarrass big companies 😂
This is partly why I ponied up full price.
I want more games from Larian.
I bought the game 4 times.
Twice for me, and a copy for 2 of my friends.
Pretty cool seeing one of them log a ton of hours in it after working. Like, I gave them that happiness :')
IMO the most important distinction is a game that puts play experience first vs profit.
I have no problem if games reached this via a similar model that Larian used here (lots of experienced staff, pre-built systems, 6 years of development, 3 years of expertly done early-access with a highly engaged player base) but they’re not going to. They’re going to implement more crunch, more abuse, more destruction of the few people who want to work in games in order to get there. And that’s where I have the issue.
I want shorter games, with worse graphics, made by people who get paid more to do less. Because that’s what’s needed to make truly great games. People who are passionate, not burning themselves out just to barely make deadlines, make great games.
I don’t think demanding quality games is inherently at odds with wanting studios to not abuse their workers. What we really should support is broad labor protections and labor unions for developers. Because clearly the AAA studios don’t need the excuse of high demand for features from gamers in order to abuse their people since they have been doing that for years while churning out trash titles.
Completely agreed. The issue is that gamers™ aggressively advocate for better quality, and do not care about workplace abuse or worse products with more features. This creates the current feedback loop we have where games that are longer, have flashier features, and aren’t finished at launch.
Labor unions and protections would be excellent, but isn’t something that I, a non-game developer, can do much to advance, besides avocation.
and do not care about workplace abuse
I think the recent ActiBlizz situation proves that one incorrect.
Not saying that 100% of Gamers care, just saying it’s not 0% of Gamers who care.
Remember fellow gamers, you hold the power of the purse, you get the final vote with your wallet.
If some studio head or developer manager tries to tell you that you have to accept micro transactions and such, just say no thank you, and move on.
There are plenty of other games from other good studios out there for you to give your hard-earned money to.
Yeah, don’t expect funding for AAA games!
Wait…
To the contrary, they had to pay to have the IP
AAA companies: Makes bad game and releases apology promising to make good games now
Also AAA companies: We are not capable of making good games, stop expecting to much.
New expectations? Lol. These were always the expectations!
That’s what I don’t get. These are expectations that I’ve had for years. The indie space has kinda proven that creativity will take a game a hell of a lot farther than cash ever will. With few exceptions I simply don’t buy AAA games anymore because honestly I just don’t expect the same level of effort will be put into making them.
How does it go?
I want smaller games, with lower quality graphics. Made by happier developers who are paid more to work less. And I’m not kidding!
It is exactly what I except going forward because, as that moron mentioned this is a fucking AAA game, not a Indy game.
AAA games developers absolutely have those resources and even more, so yes, they should have all of that.
Who the f is Shawn, wtf is evolve? Why is every shitty game dev crying that other people make good games, without shame? Oh that’s right, based on their releases, they have no shame.
He didn’t have anyone’s attention and he craves attention and now he has lots of attention, so I guess everything is coming up Milhouse as far as Shawn is concerned.
Who are these people? Seems like some randos if you ask me.
Why are people pretending baulders gate is the only high selling game with no microtransactions as of late? Off the top of my head Elden Ring and Tears of the Kingdom both released in the last year or so, no microtransactions or dlc as of now.
Hear that Gamefreak, owner of the highest-grossing media franchise of all times?
People have been saying this game is exciting because of the lack of mtx, but it seems to me that any big rpg gets a lot of attention. Eldan Ring got similar praise last year. Bioware was making these kinds of games fairly consistently about a decade ago and then stopped to make shit like Anthem. It’s a design decision not a budget problem.
Those developers trying to shit on Larian need to cry and seethe more. Terribly incompetent people who can’t create good games themselves, why not trying taking notes instead?
Keep up the great work Larian.
The devs are mostly not the problem with the state of AAA games today, it’s the people telling them what to do in order to maximise profits.
Same as with most problems we face as a species, really.
But I was told every individual ruthlessly and insatiably acting solely out of greed for personal gain — regardless of ethics, morality, or empathy — was the greatest, most efficient, bestest, freedomest thing to have ever existed?
Why would corporate sociopaths lie? What could they po$$ibly have to gain?
Capitalism is the worst form of economics.
Except for all of the other ones that have been tried.
this “dev” are really dumb.