• kek_w_lol@lemmy.oneOP
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      11 days ago

      If your printer is tuned well and is direct drive, there should be absolutely nothing in your way. Just print the parts separately and, if you want, in different colors. Happy printing!

  • Imgonnatrythis@sh.itjust.works
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    1 month ago

    Neat. What plastics lack in absorbancy, this might make up for by having wells where condensation could drain into. Could also prove a veritable mold farm I suppose. Might try this with tpu as mesh layer to reduce slipperiness.

  • Today@lemmy.world
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    28 days ago

    Where’s the best place to learn to design things like this? I’ve played with Tinkercad, watched a few videos, and done the tutorials, but i still struggle with actually completing a design. Right now I’m trying to make a mesh football that’s open on both ends to make a zoomball. It shouldn’t be that hard! Why can’t i get it right?!

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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      25 days ago

      Maybe I’m an oddball here, being just a hobbyist and not an actual engineer doing things, like, mathematically or whatever; I just use Blender and fiddle around until I have shapes I want, export that to a format my slicer can read and then the slicer does all the other actual work of making it printable.

      It would be easy as hell to take a spheroid, make it football shaped, and then hollow out the middle and cut off both ends, then go and punch out holes to make the mesh pattern. At least in Blender.

          • /home/pineapplelover@lemm.ee
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            24 days ago

            Just making a simple box in blender feels so inefficient for me. I gotta get a cube, slice it in half, take another cube and use that to so some kind of negative intersection cutting. It feels so wonky. I’ve come from stuff like solidworks where you just draw shapes and cut them, it feels much better.