That’s strange, I’ve run it fine on some very underpowered hardware. Are you adding a specific monitoring integration with it, or just out of the box settings?
Hello World!
That’s strange, I’ve run it fine on some very underpowered hardware. Are you adding a specific monitoring integration with it, or just out of the box settings?
I actually tried something like this, the laptop BIOS didn’t have any settings to tweak for A/C power changes. However, it does wake from sleep after plugging in. The issue is, it immediately goes back to sleep (within seconds). Tried quite a few things to try to stop that behavior (e.g. running Power Toys Awake) but had no luck.
So that’s when I switched to ESP Keyboard.
As others stated, you can run and access the interface locally (or setup your own reverse proxy) for free. Their Cloud dashboard is also free for up to 5 nodes. They recently added a flat-rate “Homelab” plan as well, if you want to remove the limit. It’s all quite usable for $0 otherwise though!
I’m a huge fan of Netdata, very configurable and monitors just about anything you could want. Great interface and alerts too - https://www.netdata.cloud/
There are some archives of the service here -
https://wiki.archiveteam.org/index.php/Xfire
Supposedly most of the videos, and 20% of the screenshots? I’m not sure if there’s a way to easily search the archive contents, rather than download.
There’s quite a few profiles on Web Archive too -
https://web.archive.org/web/*/http://www.xfire.com/profile/*
It was definitely ahead of its time! Not really sure why it faded away, I guess pressure from Steam (pun intended), and games moving to private in-game server browsers? Along with many other options for voice chat.
For those that didn’t use it, Xfire was basically a combination of messenger, voice chat, and a server browser for games back in the day.
As far as I know, it was also one of the earliest ways to stream your gameplay for others to watch. I remember trying it out years before Twitch was around.
Ah yeah, I forgot about Hamachi! It was great for games that only supported LAN multiplayer.
If anyone has other suggestions for possible ‘blind spots’ like this, appreciate it!
Weird! For reference one VM I run on only has 1 GB of memory, and Netdata uses 100-200 MB. Could be something going on with UnRAID though. Definitely some sort of bug I’d think, since normally resource usage should be very low across the board.