Trigonometry is extremely useful when constructing things. Need to know the length of wood needed to go from corner to corner. That’s trig my friend.
Trigonometry is extremely useful when constructing things. Need to know the length of wood needed to go from corner to corner. That’s trig my friend.
I thought systems like this already exist in some games? Adaptive difficulty which is a thing most people won’t notice. Speedruns of games that implement this system even do actions to counter this for speed and ease of gameplay.