For me, the ethical dilemmas affect my enjoyment of games by how involved a scandal/cause of scandal is ingrained into the game. For example, I think Rowling’s views are horrendous and I would absolutely stay away from projects that she has influence in; however, I still picked up Hogwarts Legacy because the studio spoke out against her views, and even included representation in their game for those who she spewed hatred against. The story was almost entirely original, so Rowling’s influence was pretty much restrained to her having created the general world, and some minor character lore. The developers and designers did not cause the hate, so while it sucks some portion of my purchase went to Rowling (even if it was just in a license they paid, the success of the game would likely inspire them to make another, resulting in her getting more cash). It’s difficult to want to punish the teams that built the game when someone who was largely hands-off is the reason it felt a little gross to play.
On the other hand, I’ve avoided High on Life because you need to hear Roiland talk through the majority of the game (until the patch replaces his voice). Squanch Games was owned by him, which means his views are likely reflected in larger portions of the game. I would be constantly reminded of Roiland, and his larger role likely means he profits quite a bit from the game doing well. While it’s certain that Squanch Games has great people working for them that I wouldn’t want to ‘punish’ by their game doing poorly either, it’s just tough for me to separate them. (Also yes I’ve heard Roiland’s charges were dropped, but the judgement was worded in a way that made it clear it was due to lack of damning evidence and not that he was necessarily absolved of accusations).
I agree that it’s important to have discussions about topics and culture that surround projects like this so consumers can be aware of what their cash is supporting. Even though I did feel somewhat guilty buying Hogwarts, I also took the time to give $20 to The Trevor Project in an attempt to offset what Rowling would make from my purchase. Does that make up for it? Who knows.
For me, the ethical dilemmas affect my enjoyment of games by how involved a scandal/cause of scandal is ingrained into the game. For example, I think Rowling’s views are horrendous and I would absolutely stay away from projects that she has influence in; however, I still picked up Hogwarts Legacy because the studio spoke out against her views, and even included representation in their game for those who she spewed hatred against. The story was almost entirely original, so Rowling’s influence was pretty much restrained to her having created the general world, and some minor character lore. The developers and designers did not cause the hate, so while it sucks some portion of my purchase went to Rowling (even if it was just in a license they paid, the success of the game would likely inspire them to make another, resulting in her getting more cash). It’s difficult to want to punish the teams that built the game when someone who was largely hands-off is the reason it felt a little gross to play.
On the other hand, I’ve avoided High on Life because you need to hear Roiland talk through the majority of the game (until the patch replaces his voice). Squanch Games was owned by him, which means his views are likely reflected in larger portions of the game. I would be constantly reminded of Roiland, and his larger role likely means he profits quite a bit from the game doing well. While it’s certain that Squanch Games has great people working for them that I wouldn’t want to ‘punish’ by their game doing poorly either, it’s just tough for me to separate them. (Also yes I’ve heard Roiland’s charges were dropped, but the judgement was worded in a way that made it clear it was due to lack of damning evidence and not that he was necessarily absolved of accusations).
I agree that it’s important to have discussions about topics and culture that surround projects like this so consumers can be aware of what their cash is supporting. Even though I did feel somewhat guilty buying Hogwarts, I also took the time to give $20 to The Trevor Project in an attempt to offset what Rowling would make from my purchase. Does that make up for it? Who knows.