Tbh once i got through the boring introduction, I spent more time ffing around than actually progressing the story. If you do jobs instead of the main story, and consider that as the main gameplay loop the replayability is insane.
The real problem is how the game tries to funnel you into finishing the game, like the main quest is always there occupying the quest log when you open it, everytime you do a gig it defaults back to it etc…
Honestly the game is more fun imo when you are just running/driving around interacting with the world and accidently doing gigs rather than bee lining the story.
I really hate that there isint any new game + and that they cap levels. They should add a bigger spike of difficulty too.
Tbh once i got through the boring introduction, I spent more time ffing around than actually progressing the story. If you do jobs instead of the main story, and consider that as the main gameplay loop the replayability is insane.
The real problem is how the game tries to funnel you into finishing the game, like the main quest is always there occupying the quest log when you open it, everytime you do a gig it defaults back to it etc…
Honestly the game is more fun imo when you are just running/driving around interacting with the world and accidently doing gigs rather than bee lining the story.
I really hate that there isint any new game + and that they cap levels. They should add a bigger spike of difficulty too.