My guy, that’s a common business practice. If the third party skewed the results to favor their client, they risk massive reputation and monetary losses.
That’s how any auditing works.
Look up Arthur Andersen and what happened to them.
My guy, that’s a common business practice. If the third party skewed the results to favor their client, they risk massive reputation and monetary losses.
That’s how any auditing works.
Look up Arthur Andersen and what happened to them.
Xiaomi has been doing that as well, except it’s whenever.
Now, the TV is forbidden to access my Wi-Fi because screw that.
Any info on how to make it dumber would be appreciated.
I was interested in VR for a very long time. Recently, I got to actually try it out.
I primarily view Apple Vision Pro as a proof of concept type of device. Sales being limited both in quantity and territorially indicate that. It has brought 3 major improvements to the table, compared to other headsets:
When you think about it, however, it’s not that much to make it an obvious choice over other devices.
Passthough is needed for navigating through space. It does not help with productivity as your vision would be focused on the interface and not the environment. Remember warping on Quest 3? Much less noticeable than on videos for the exact same reason.
There is no buts with the user interface and display. They are simply great, best that there is.
Now, for the part that makes Vision Pro from a great productivity device on paper into a “dev kit available to masses” (I like that description, it does feel that way a lot, ty Ghostalmedia)
Eye strain is a major issue. It is very difficult to use the device for more than a couple of hours without getting tired. This goes for all of the VR headsets out there. I guess you can get used to it over time, though.
Limited usability. Quest 2/3, Pico 4, Valve Index, they all do things you wish Vision Pro could. Primarily usage of physical controllers. Imagine sculpturing without controllers because I can’t. Hand tracking is just not up to par.
Battery solution is another issue. Not being able to swap what is otherwise a Power Bank without disabling the device and being unable to use any other battery than Apple’s own is at the very least annoying. Not exactly an issue if you’re too tired by the time it runs out.
Finally, the VR space itself is unfortunately not mature enough. There’s a lot of work still to be done. Even when talking games, despite some amazing titles like Half-life Alyx, the vast majority where controls wouldn’t make you dizzy are all pretty much like arcade mini-games, where you either teleport from point to point or not move at all. Developers simply have yet to figure out an organic way of user navigating through virtual space. (Doesn’t mean they aren’t fun, though)
Overall, I believe Vision Pro isn’t really a mass consumer product, but it did do a lot by bringing more attention to VR as a whole, as well as pointing out additional user-cases for the technology. Because of Vision Pro, Meta started paying more attention to details, which ultimately will benefit the consumer (in fact, it already has yeilded results).
I’d also add Beyond: Two Souls to the list
I would still disagree about phone usage.
Even when in school, phone helped me quite a bit with education. Having a way to do a quick fact-check is invaluable.
Now as I’m finishing getting my degree such devices became an inseparable part of the process.
Yes, you may not always listen to what’s being said whilst using them, but lets be frank, you wouldn’t be listening to those parts either way.
School education in a lot of places is fundamentally flawed. It’s extremely difficult to learn when you’re expected to absorb information just by listening and writing.
I’d agree with OPs sentiment here, off-topic smartphone usage isn’t the cause for worse education, but instead is a result of poor engagement in the first place. Should people be more engaged in the topic then suddenly smartphones start being used as a studying tool and not for entertainment. There are many ways of achieving that, but that’s a whole different story.
A lot, actually
In Russia change org was one of very few channels to bring change into politics.
For some reason our politicians actually listened to those. So it was a very useful tool.
Unfortunately, I don’t have much idea how effective it is since Feb of 2022. Imagine our gov as an armodillo. It has a sturdy shell, so it is very hard to get good changes through it’s head. Now that armodillo closed up in a ball, it lives in it’s own bubble, its being fed by it’s own lies. Nothing good can come out of that head. And it doesn’t.
Just a couple years ago Meduza was a very prominent news outlet in Russia.
There weren’t that many and they weren’t allowed on TV, but you could always see their presence on the Internet.
Since adoption of a law about foreign agents in 2017 many if not most of such news outlets were deemed as “foreign agents” and faced problems with funding. And yet persisted.
2022 was the breaking point. In February all of the remaining oppositional news started to get blocked. One by one.
By 2023 all of them ceased operation as Russian media and migrated abroad due to de facto being outlawed.
Taking control over media is how Putin started his presidency. This is what came out of it.
If there is nobody to speak, then there’s nobody who’ll listen.
My tipping point was YouTube serving the same one ad months on end to me.
I was fine with ads a decade ago. I tolerated them increasing the amount five-fold over the years. But that was borderline torture, and getting an adblock was the only working solution.