• 0 Posts
  • 6 Comments
Joined 1 year ago
cake
Cake day: July 21st, 2023

help-circle
  • Nah, Diablo 4 is much more fun when leveling from 1 to 70 or so. 70 - 100 is just doing the same things over and over with barely any rewards. It’s the other way around there, leveling is fun, endgame is dogshit.

    Usually “game starts at max level” is used for MMOs like WoW. Where all the leveling is seen as annoying bullshit fetch quests and at max level you do dungeons and raids.


  • Not just for series, this is the same with games.

    “The first 50 hours of Final Fantasy 14 suck, but the expansions afterwards are worth it!”

    “The game starts at max level!”

    I can’t stand it. And it’s not like the game magically gets much better, it just feels pretty okay for someone who just wasted months of their time on the bad parts. Of course you’ll enjoy mediocre parts later on after suffering through that crap.

    A game has to start being fun ten minutes after the tutorial tops. Why play it otherwise?





  • When they initially announced the game as open world I was hyped. Let me describe what I thought it would be:

    You leave the city and get put into an open instance (same like now), but the environment is randomly generated every time. Which means you actually run out and explore, find cellars, random dungeons, random bosses, …

    And with level scaling everything you find is the right amount of challenge, so you don’t run out of content.

    If we go with that, maybe they could add a feature like maps where you explore the uncharted wilds out of a border town.