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2 days agoThat’s crazy. I’m clearly not an expert either but what you’re saying makes a lot of sense though - at least, to my dumb ass lol. Its probably one of the reasons why I hear its so hard to implement. One day I’ll dive deeper on it.
That’s crazy. I’m clearly not an expert either but what you’re saying makes a lot of sense though - at least, to my dumb ass lol. Its probably one of the reasons why I hear its so hard to implement. One day I’ll dive deeper on it.
I never thought about how rollback would affect audio. Thats a really good point. Ideally, rollback would trigger a re-fire of whatever audio script it needed to locally, right? I wonder if KIs original netcode is sending some audio cues over the network and that’s the work around.
Loved the upskill challenge. Really helped a lot in the beginning. Glad to see it on Lemmy.
Oh yeah, Im pretty sure it was the first one and I think it was created by one of the cannon brothers. Idk if you’re into fighting games like that but they started evo and are currently the lead developers on Riot’s 2xko. Great dudes, super smart. Blew my mind when I found out.
I dont know much about Game dev, other than its really hard. I’m more into the networking & infrastructure side. Thats what drew me in to rollback in the first place. I’ve also been playing fighting games for longer than I care to admit lol
I might have heard of fightcade before but I didn’t know what it was until you mentioned it. It sound amazing, Im definitely going to check it out. Good looks!