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Joined 1 year ago
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Cake day: August 2nd, 2023

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  • It’s such a dumb name, that it makes me genuinely furious there there are people out there who have lied and impostered their way into positions where they can make such decisions, while having absolutely no clue at all what they’re even doing in the building.

    Apple intelligence makes sense, because the abbreviation is AI. Pretty smart and simple if you think about it.

    But Copilot is the kind of name Apple would choose for its product. Things like centre stage, launchpad, facetime… They’re all very descriptive and cool sounding names of their software products. Copilot is a great name that they’re throwing away along with Cortana because their crappy practices are crappy.



  • Why9@lemmy.worldtoGames@lemmy.worldIGN's Best PC Game of 2023
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    11 months ago

    Yeah you’re right.

    That was me just letting my emotions for the game get the better of me. The best and only award it could have won is the Best Ongoing Game award, which it won at TGA.

    It’s good to see CDPR finally get back into gaming’s good graces and I’m sure they’ve learned their lesson as the public and critics were far, far more harsh for the release of Cyberpunk 2077, than they were for Witcher 3. Time will tell what state Witcher 4 and Cyberpunk 2077 II release in!


  • Why9@lemmy.worldtoGames@lemmy.worldIGN's Best PC Game of 2023
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    11 months ago

    I’m not going to lie, I can’t remember the last time I had so much fun playing a shooter as I did playing Cyberpunk after the 2.0 patch and Phantom liberty DLC.

    It became one of my top games of all time, and despite having finished it and trying to force myself to play something else, I’m itching to redownload it so I can get back to night city.

    It took a while but I don’t think it should be excluded from the list just because of its original shortcomings. The game’s come a long way and it’s absolutely a contender for game of the year.

    BG3 is still the well deserved winner though


  • I see what you’re saying, but it’s unviable for much of the industry, and Apex seems to be a rare case where it found success despite the competition of overwatch, counter strike etc and despite being unknown (unlike valorant, which had significant brand recognition behind it).

    But it’s unviable. Large studios need to market their games early to recover development costs through pre purchases and get people excited enough to buy day 1 (and to convince investors that there is enough excitement behind the title).

    Small studios already do this - they don’t have brand recognition and therefore no money or need to market their games extensively (except on free platforms like Lemmy, Reddit etc), and hope their game somehow gets picked up by twitch and does well (e.g. Among Us). For many, many indie titles, their games die in obscurity, or get just enough attention to cover costs.

    In general, what you’re asking for is the following: Don’t tell the public anything. Build a game that’s good enough but has an unknown IP (so that people who are hunting for registered URLs or LinkedIn hires don’t spot anything that could hint at a game), and then release it suddenly, but be absolutely confident that it is genuinely fun, it’s watertight (free from major bugs) and chef’s kiss optimised so incredibly well, that it gets nothing but glowing reviews on day 1 and word of mouth alone, through Twitch and YouTube is enough to propel it into the mainstream and make it an instant hit.

    Or be Starfield lmao. If Bethesda is unable to do to Starfield what No Man’s Sky and Cyberpunk did, then there’s absolutely no confidence that Elder Scrolls 6 will be a good game.



  • Nothing significant has changed since the original modern warfare. At this point they’re bringing back “classic” maps from like 4 years ago? They’re clutching at straws.

    Don’t get me wrong; it’s a fun game. It’s probably the best multiplayer shooter out there, but it’s wrapped up in many, many layers of turds and disappointment.

    • The launcher
      I hope the Microsoft acquisition means they do away with it and go back to a regular launcher.

    • The battlepass
      I wish games stopped treating me as a product and made games that were just fun, like Baldurs Gate 3 did. I shouldn’t have a battlepass that prioritises player engagement and forces me to be connected to the game season after season as if I’m on some sort of life support machine. Just let me unlock some cool skins and let me go and play some of the other games without feeling like I’m missing out.

    • Annual releases
      When Warzone came out, and they had their first iteration of the new kind of Call of Duty games (with battlepasses), I won’t lie, it was some of the most fun I’d had since the original Modern Warfare games. Why throw it away and abandon that game for another one that comes out a year later and just sucks? Yes, it makes them more money but it fragments the player base and forces you to abandon all the perks you’ve spent ages unlocking through the battlepass.