I do get the Ubisoft hate, but at the very very least, they don’t shut mods down. There are still mods being actively developed for games like Ghost Recon 1 and Rainbow Six 3.
They can still get all the way fucked for pulling The Crew.
I do get the Ubisoft hate, but at the very very least, they don’t shut mods down. There are still mods being actively developed for games like Ghost Recon 1 and Rainbow Six 3.
They can still get all the way fucked for pulling The Crew.
You know what they say; if buying isn’t owning, piracy isn’t stealing.
If you look into PlayStation from a software angle, it makes perfect sense. Sony has always been pretty pro-unix.
They had an official Linux kit for the PS2 (came with a custom Linux distro on a CD, a HDD, and a KB+M).
OtherOS was also a selling point on the PS3, and was only ditched when they realized it opened the door to major security risks.
Further, CellOS, the operating system for the PS3, and OrbisOS, which is the base operating system for the PS4 and PS5, are all based on FreeBSD.
So, a lot of their hardware is designed around Unix systems already. I know all their controllers since the Dualshock 3 are natively supported by the Linux kernel (no dongles or drivers needed in theory).
True, but a movie like this, if successful, has a much higher potential profit than a small drama. As an actor, why not take a bit of a gamble on a big blockbuster for a potentially massive paycheck?
Never liked XBox controllers. They feel fat and clunky, especially trying to use the bumpers, I feel like I have to strain my fingers. I also hate the way the sticks feel in general, theres something about the friction curves that’s just… off. Idk how to describe it. Also, no gyroscope. I will praise the triggers on the XBox one controllers though. I like the shape and the amount of travel they have, I think they rock for racing games.
My favourite controller is the Dualshock 4. Haven’t had a chance to try the Dualsense but even that looks a little bloated. The DS4 is lean, has all the features I want, and those thumbsticks are the best I’ve used on a stock controller. You can practically use them like a trackpoint on a laptop, they’re very precise and great for use with a linear response curve in shooters with zero deadzone.
The reason no one is making HL3 is because no one wants to, at least not long term.
Idk if you know much about how Valve is structured as a game studio, but it’s a bit atypical. It’s not like Gabe Newell comes in and says “today everybody starts working on HL3”, projects get greenlit and then whichever employees want to work on them are free to do so, and if they decide they’re uninterested, for whatever reason, they can leave the project.
What this means, is that if a project starts to pick up steam (no pun intended) within the company, more and more people join in, and this creates a passionate team. Various Half-Life projects since Ep2 have been started, none were finished (until Alyx), not because they were decisively axed for more corporate reasons like many other games, but because for one reason or another, the devs became uninterested or burned out, and went to work on other things they actually wanted to work on.
I think at this point, the only way we’ll ever see HL3 is if a team comes up with something completely groundbreaking and is absolutely dedicated to getting it done. Apparently, there just hasn’t been that winning combo yet. I can’t blame them, because if they half assed any aspect of it, they’d never hear the end of it.
Worth mentioning that Helldivers is hugely and openly influenced by Starship troopers, which although not as big as something like D&D, is still pretty well known in pop-culture to this day, at least in the sci-fi circles.
I was considering sourcing my own parts as I haven’t come across a full kit that seemed to have everything I wanted.
Also thats super cool, although I’m currently pretty happy with the rest of my setup atm. May look into the shifter at some point tho
Fair enough. Not really speaking to its tech specs, mainly just how nice it was to use compared to modern windows
Again I want to stres that it isn’t perfect. You’ll definitely have to play around with some settings but it is usable, at least in my case.
I’m in the same boat. I’m actually on the verge of going full open source and building my own direct drive with OpenFFBoard.
Give alsaequal a try. I actually haven’t fiddled with it a whole lot so I can’t vouch too much but it seems worth a shot.
Thanks for the info. Looks like I still need to do some more research of my own lol.
AMD’s naming scheme is honestly similar to Nvidias. They have X600, X700, etc (the “X” being the generation of card, the second digit being the model).
So for example, the current gen is the 7000 series, with the 7600 being the lowest, and roughly analogous to the 4060, and the 7900 to the 4090. There are also XT versions which is AMD’s version of the Ti line. They have more VRAM, higher clocks, overclocking, etc.
I’d look at the 6700XT, or the one I have which is the 7600XT. Both have similar specs, the 7600XT is more recent with better performance in a couple areas, but the 6700XT is tried and true, and you’ll be more likely to find a good deal on it. The 7600XT only came out a couple months ago and isn’t anywhere near as well established, but IMO it performs excellent at good temps without any tweaks. Both are great for 1080p or 1440p with modern games.
Honestly I’d still use XP if more programs supported it. As i said to another user here, it was Windows at its peak. It created the basic layout and feature set that modern Windows still uses, but lacks all the bloat and ads.
Yeah I’m right there with ya, of course it’s the users fault for choosing an alternative OS, it has nothing to do with gaming companies choosing the cheapest, least effective and most invasive client side anti cheat solutions instead of more universal server side ones. Nothing at all.
Linux audio is really under appreciated. I’m one of the nutjobs that still uses a PCI sound card and I’ve never had to install a third party driver. I can manually adjust the output and EQ for every port, disable or enable them on the fly, etc. The only thing I’m missing is hardware EAX support for older games but I’ve kind of accepted that’s just a dragon I’ll always be chasing.
My jam was always turning off flight assist and just tossing a small ship through an asteroid belt. Haven’t played much since Odyssey but I recently got the itch again
AMD is generally a much better experience overall, but a handful of things are worse than NVidia (off the top of my head, Ray Tracing, AI, and Emulators. AMD cards tend to have graphical glitches in emulators even on Windows. They can be mitigated, and aren’t universal but they are an issue).
In my experience, AMD is the way to go. My old GTX 1080 was a beast and put in great work, but just had too many naggling stability issues that constantly got in the way of enjoying it. Been really happy with my AMD.
SteamDeck plays the same version of the game as a regular PC. Any mods that work on PC will work on SteamDeck (in theory), but seeing as the deck runs Linux, you’ll need to do some more tinkering with Wine and such.