In my opinion the future of retro gaming, at least for popular games, is going to be dominated by open source decompilation-remakes. A few have already been released and have become the definitive way to play those games. They are simply the best version possible, free and open source:
Those are but a few of the hundreds of such projects that have been released. PC games have benefited from such ports for a long while. A more conprehensive list can be found here:
There are countless other projects that are under developement. Give it a few years and this will become the dominant way to play games, hopefully at least. They will run on everything natively, with unprecedented features (Widescreen, 60FPS+).
In my opinion the future of retro gaming, at least for popular games, is going to be dominated by open source decompilation-remakes. A few have already been released and have become the definitive way to play those games. They are simply the best version possible, free and open source:
Mario 64: https://github.com/n64decomp/sm64 Zelda OoT (and others that are WIP): https://github.com/zeldaret/oot Zelda ALttP: https://github.com/snesrev/zelda3 Super Metroid: https://github.com/snesrev/sm Wipeout: https://github.com/wipeout-phantom-edition/wipeout-phantom-edition Sonic 3: https://sonic3air.org/ Jak & Daxter: https://opengoal.dev/
Those are but a few of the hundreds of such projects that have been released. PC games have benefited from such ports for a long while. A more conprehensive list can be found here:
https://osgameclones.com/
There are countless other projects that are under developement. Give it a few years and this will become the dominant way to play games, hopefully at least. They will run on everything natively, with unprecedented features (Widescreen, 60FPS+).