Understandable! I’ll keep an eye on the project for the future!
I might try running it in bottles and see what the experience is like.
Understandable! I’ll keep an eye on the project for the future!
I might try running it in bottles and see what the experience is like.
Any progress on the plans for a native Linux client or Web Interface? Last I checked there was only a Windows client available (although it could be ran within proton to be fair).
While Windows is no doubt the popular gaming OS ATM, I think you’ll find a much higher population of Linux users amongst the self-hosted crowd.
Your service is exactly what I want for my GOG library, so I’d love to give it a spin!
I use TubeSync to do the downloading and then have Jellyfin as a frontend player. Seems to work pretty good for me and was pretty quick to stand up in docker.
I dont know if this qualifies as a “toaster” but Ive used this docking bay in the past for a NAS and it served my purposes decently well. One thing to keep in mind is that random IO will be lacking with a usb interface. Also, this particular chipset does powercycle all the drives when one is removed so drive swaps end up requiring you to power the entire system off to perform. Also no integrated cooling may be a deal breaker as you illuded to.
If I was basing a nas build off of a PI, I would look to use the PCIe 1x2.0 interface on the pi 5 as a HBA.
I having one of those things… Ya’ know a picture with words…
Heroic Games Launcher could be the answer. The GameVault devs wouldn’t need to reinvent the wheel with a Linux client dealing with all the proton sand boxing. Just add to the heroic launcher.
Looks like someone has already had a similar thought too…
https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/issues/2951