Out of the loop, what happened to kbin?
Out of the loop, what happened to kbin?
People treat it like a mistake but not be able to use the mouse while it’s plugged in is the entire point of the design. Right or wrong the Apple designers thought a cord drag was a bad experience and designed to prevent it.
They probably looked at their target audience and realized there was a certain percentage of folks that would just leave the mouse on the cord 24/7 and wanted to prevent that.
Got it working, this was totally it.
I tried a few wine configuration options, MESA_VK_DEVICE_SELECT
and DRI_PRIME
but to no avail.
I ended up just disabling my integrated GPU in my bios and it worked fine.
I am starting to get convinced that the game is trying to use my integrated graphics vs my discrete GPU.
No idea how to fix that as I specified in Lutris that it should be using my discrete GPU.
Unrelated aside, I like running torrents on my NAS because I almost always have that on, plus I have ZFS on it so all the data is reasonable durable.
Is that the BTRFS raid mode or something else?
Nice, this appears to allow me to enable HDR at least in Resident Evil 8.
Is there a distinct command if the game is native Vulkan versus using the Direct3d to Vulkan layer?
Edit: Lojcs is saying this only allows you to enable it but it isn’t actually working, https://a.lemmy.world/lemmy.world/comment/8535260
To add to this, I was doing some testing since this is on my mind and I am also unable to get HDR working on Youtube under either Firefox or Chromium.
This may be orthogonal to running games or it could be related.
Here is my understanding of this now I’ve got everything working on my Flatpak install of Steam:
org.freedesktop.Platform.VulkanLayer.MangoHud
MANGOHUD=1 %command%
to the Steam launch options of the gameMANGOHUD=1
to the Steam FlatPak to get this working in every game by defaultgamemoderun %command%
to the launch options to run the game with Gamemode enabledWas going to but someone beat me to it - https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/issues/3608
No resolution yet, still unconfirmed
What menu are you referring to? An in game one?
Thanks for the heads up. That’s a shitty limitation.
Wayland + KDE
Good suggestion, really appreciate the help.
I am using pihole. I will take a look and see if that is happening and report back.
How did you end up fixing the issue?
EDIT: Checked in on it and this is indeed the issue. Heroic is generating thousands of requests and I assume phile is flood controlling it. Two questions:
Thanks! Lm_sensors didn’t appear to be in the opensuse repo, but I will double check because it seems like a lot of things depend on it
I was looking for this one earlier, it’s weirdly not in the OpenSuse repo
Thanks for the further explanation.
A move to microos is what I am evaluating.
Separate libraries as in game libraries? Meaning you have to install games twice?
If that is the case did you experiment with point them to the same library?
Performance art in 2024