Also worth noting that the fact that Linux gaming works at all on many “Windows-exclusive” titles is an absolute magnificent feat of engineering. For the longest time we’ve been working to get games working on Linux despite both game developers and engine makers historically expressing anything between disinterest and antagonism towards supporting games on Linux.
But I also get that the final product is still not all that smooth from a user’s perspective. Just be sure to put the blame on where it belongs (definitely not Linux, or Wine who has been bending over backwards for over a decade to swim against the flow).
Decades ago, I would say that laptops didn’t really have these attributes. Back in the day, they were heavy, most had short battery life, and were very slow compared to a decent desktop. Laptops have come a long way in three decades. :)