Quote from the article: “The inclusion of intrusive DRM softwares [sic] like Denuvo is a choice that yields an unfair punishment on the consumer,” Running With Scissors says. “Respect the consumer, make a game they want to play, and you will never feel the need to fight piracy. The gaming industry deserves a better future, fight for that.”
Running With Scissors is a “legendary” developer?
Postal was a violent mess that didn’t age well.
Postal 2 was a buggy mess that also didn’t age well.
After that, it was just legitimately bad games on top of the humor not aging well. (They literally don’t even acknowledge Postal 3)
Seriously, who the fuck would label them legendary? They’ve been a broken mess for over a decade.
While I’m not fond of the company, and perhaps legendary is a bit excessive, they’re still a big name that made remarkable videogames. With Postal 2 they nailed it, can’t say about the other 3 because I’ve never played them.
All this serves to prove is that you have fucking god awful taste
I’m thinking that’s gonna be a bit of projection on your part.
I’m honestly disappointed to see people disrespecting two absolute classics in such a way.
I can understand not liking the first postal, but postal 2? I’m afraid there is no hope for you
Glad to know you never grew out of your edgy gamer bro stage. Being able to pee on things is peak gaming, amirite? /s
I’m literally saying this as one of the few people who watched the Postal movie more than once simply because it had David Foley in it and I’m okay with bad movies.
Pretty much, yeah. I don’t feel the need to posture as somehow intellectually superior to a game that is designed to be fucking stupid. I appreciate and recognise all art for exactly what it is.
It’s more that there’s actually games that rise to the level of great art that are designed to be fucking stupid, like Katamari Damacy, which leans hard into absurdism, and is often quite funny, but more importantly the gameplay is original, brilliant, and fun. The art direction in KD is also off the charts quality, especially the music, all of which was written for the game.
Look, I loved Postal 2 back in the day (I always sort of rolled my eyes at Postal, but 2 seemed less serious and more tongue-in-cheek). I might even replay it someday, but it’s not great art. Especially now it’s ugly, it’s clunky, more importantly it continues to be a buggy mess. Not even a Gary Coleman cameo could save it. They were fun games for what they were and for the time they existed in, and it’s okay to remember them for that, but it’s a little absurd to just act like the world hasn’t moved on and that they were great art to begin with. Art direction was bad, level design was bad, there was a lot of bad stuff about the game, beyond even getting into the edgelord shit.
Bad art is okay. I love B-movies, but we don’t have to pretend they’re anything other than what they are: B-movies.
I’m sorry but that is exactly why postal 2 is good. Unpretentious, offensive, provocative, unpolished raw art designed to generate chaos - whilst simultaneously having that certain charm which is impossible to put into words (hence the cult following) - which is exactly what it did. All of that without punching down (OK there was a bit of dodgy stuff, but for the time period it isn’t too bad). Truly one of the greats and you can’t change my mind, so we’ll have to agree to disagree.
Release a DEMO, like the old days. So we can DECIDE FOR OURSELVES!!
Its a simple fucking technique. We only pirate to try, if its shit - then fuck you. If its good - then you have a purchase.
Even the devs hate denuvo. It slows down the build times and makes it hard to debug.
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Not if you work for a massive publisher.
edit: or if you publish under one. It’s likely in your contract. Devs really don’t want to use it, but they are required to do so.
Basically lit the fuse to keep people pirating…