According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
I’ll play in a year after most of the bug and performance issues are fixed. Which seems like my typical response to any major game release these days; just wait a few months at first.
Plus you’ll get to see if they add all the post-launch microtransactions like games are starting to do these days.
Launch to good reviews, and THEN rebalance and force players towards transactions and paid currencies.
Plus Plus you can get it on sale.
Yea, it’s maddening.
Even before release I figured I’d wait for a sale. Too many good games just came out I want more, big backlog of Yakuza games I recently started and got totally hooked on. Not interested in helping standardize $70 games, will wait for a sale, and by then there will be a better mod scene too. Less money for a better game, win/win.
Ah, I see your a r/patientgamers fan too =)
I’ve played it a little on Xbox since it’s on gamepass and I haven’t encountered any bugs, other than a single game crash. Is the PC release significantly worse than console?
Doesn’t feel revolutionary but I’m enjoying it. Created Amos Burton and it’s a pretty fun playthru so far.
Edit: Okay so let me correct that to replicatible crashes after xbox captures (both screenshots and recordings).
I’ve had 0 hard crashes but a few soft crashes since entering the final stretch of the MSQ. Sarah and Walter are stuck “talking” to each other permanently despite Sarah being in my ship and Walter the lodge. And if I try to talk to either of them the game locks up whenever it’s time for the other npc to chime in and I have to reload. I also had a random soft crash where I couldn’t enter the lodge from new Atlantis no matter what I did until I restarted the .exe(I’m thinking it’s related to the convos bug I’m experiencing). Also the weird movement bugs like someone walking away from you during a convo or crew members floating in or through random places in my ship. Also have a flashing texture issue for a few seconds after accessing the inventories in the armory ship habs.
Outside that I’m getting 50-70 fps with mostly high settings at 1080p.
The issues are way overblown. I have a mid tier system as best (2070S 8700k) and with the DLSS mod and some performance tweaks I play on Ultra.
Edit: down vote all you want losers you’re still wrong.
I love Starfield and has been playing it every day since launch. It runs like dogshit. Sure it doesn’t stutter or anything but I can’t, for the life of me, get the average FPS in outdoor areas to be anything higher than 70. 5800X + 3080 Ti. It doesn’t matter how much I lower the setting, the CPU overhead is crazy.
so it does not stutter or anything and it does run on an average of 70fps outside and in taxing environments and you are describing this as dogshit?
lol. no further questions.
Give it up mate, even the first rudimentary workaround more than doubled the FPS people have been getting. https://linustechtips.com/topic/1530726-starfield-now-runs-twice-as-fast-on-linux-compared-to-windows/
I won’t click on a LinusTechTip Link 😀
And I dont say the game could be better optimised, but to say that a stutter-free expierence with an average of 70 fps is “runing like dogshit” is some kind of special. Could it be better, yes, is it running like dogshit, nope.
🤦 So you’ll just continue to ignore overwhelming evidence and get defensive. It’s ironic you’d call them special.
70 fps on average without any kind of wrong framepacing or stuttering is not “running like dogshit”, thats my whole point, “mate”. If the the game would run with 30 fps and crazy frame spikes on modern hardware I would agree but to call a >60fps stutterfree expierence that is just supid, on every game.
If you wouldn’t call having your performance more than halved dogshit, I don’t really give a fuck what you have to say.
If I set the resolution to 1024x768 and the graphics to Low but the FPS is still the same, something is wrong.
That just means the bottleneck isn’t graphics rendering.
I will wait regardless.
it seems the current meta is to hate on starfield at the moment. I would suggest to keep playing and enjoying the game if you do and not to post about it.