According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
It really would have. Considering that my loading screens are scarcely longer than those sequences anyway it could have, should have been nearly seamless.
are you on pc? Normally my loading screens last about 2-3 seconds, which is really short and a reason that I dont mind them that much