Sony’s New Technology Would Adapt Game Difficulty to a Player’s Skill Level::Sony’s New Technology Would Adapt Game Difficulty to a Player’s Skill Level: The company filed a patent for the skill-based algorithm.
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I thought systems like this already exist in some games? Adaptive difficulty which is a thing most people won’t notice. Speedruns of games that implement this system even do actions to counter this for speed and ease of gameplay.
Looking forward to new speedrun strats of jumping to your death ten times to save 10 seconds killing the final boss.