Sony’s New Technology Would Adapt Game Difficulty to a Player’s Skill Level::Sony’s New Technology Would Adapt Game Difficulty to a Player’s Skill Level: The company filed a patent for the skill-based algorithm.

  • DrPop@lemmy.ml
    link
    fedilink
    English
    arrow-up
    7
    ·
    11 months ago

    I thought systems like this already exist in some games? Adaptive difficulty which is a thing most people won’t notice. Speedruns of games that implement this system even do actions to counter this for speed and ease of gameplay.

  • omega_x3@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    ·
    11 months ago

    Looking forward to new speedrun strats of jumping to your death ten times to save 10 seconds killing the final boss.