Screens keep getting faster. Can you even tell? | CES saw the launch of several 360Hz and even 480Hz OLED monitors. Are manufacturers stuck in a questionable spec war, or are we one day going to wo…::CES saw the launch of several 360Hz and even 480Hz OLED monitors. Are manufacturers stuck in a questionable spec war, or are we one day going to wonder how we ever put up with ‘only’ 240Hz displays?
At this point it’s a dick measuring contest.
Always has been.
Big numbers go brrrr.
On one hand, 360hz seems imperceptibly faster than 240hz for human eyes.
On the other hand, if you get enough frames in, you don’t have to worry about simulating motion blur.
That also depends on the person. Save for really fast moving things I can barely tell the difference between 30 and 60fps, and I cap out at 75 before I can’t notice a difference in any situation. One of my friend’s anything less than 75 gives them headaches from the choppiness.
Yeah, personally playing games at 30fps feels disruptively laggy at least for the first few minutes. 60 is good, but the jump to 120 is night and day. I was shocked that going from 120 to 240 was just as noticeable an improvement as the last to me, especially when so many people say they don’t notice it much. Hard to find newer games that give me that much fps though.
All I want is a 27/28 inch oled 4k monitor with good hdr. I don’t care about the refresh rate as long a it’s 60Hz+
Minimum for me would be 120hz, i’ve been using 120hz since 2012 (12 years… man) and anything less feels like a massive step backwards. My old S10+ and my cheapie laptop feel sluggish in any animated / transmission scenario.
Finally, a screen with the refresh rate that my cat can enjoy! He sure is gonna love that Tom & Jerry like no other cat that ever lived.
Isn’t the point that you’re not supposed to be able to tell?
So when are 144hz, 1440p, hdr oleds going to come down in price?
360hz no scope
Well no, because most people aren’t getting them. It’s nice but it’s difficulty to justify spending hundreds on a lightly better screen
This says “can you tell?” Like I don’t get a new screen once every 10 years maybe and even then the last one I got was used.
one of my two screens is aiming for 20 years of (intensive!) service. It’s even still in 4:3 format. I will probably replace it in the next couple of years, if the magic smoke doesn’t escape first!
You don’t sound like a mindless consumer, unfortunately, that isn’t most people.
I splurged on a 4k 144hz monitor when I worked constant night shifts in covid times and I don’t think I will ever need something else.
What is the idea behind 144? It seems to particular a number to be arbitrary. 24, 60 and 120 seem to be based on other techs and related media.
I found people online saying it’s because it’s 24 frames (standard frame rate) higher than 120 meaning it can be used to watch movies using integer scaling (1:6 ratio of frame rate rather than 1:5.5 or something strange), take that with a massive grain of salt though because lots of people say there’s other reasons.
If consuming media with integer scaling is the main concern, then 120Hz would be better than 144Hz, because it can be divided by 5 to make 24Hz (for movies) and divided by 2 or 4 to make 30/60Hz (for TV shows).
144Hz only cleanly divides into 24Hz by dividing it by 6. In order to get to 60Hz you need to divide by 2.4, which is not an integer.
And with either refresh rate 25/50Hz PAL content is still not dividable by a nice round integer value
Yeah as I said take what I said with a massive grain of salt, some people are saying it’s because of a limit of hdmi data sending so it could be that.
Oh man those maths didn’t click with me, of course it’s just another 24 frames.
Me neither to be honest, 24 is kind of a weird number when added up.
I honestly have no idea but so far I never really reached 144 fps or 4k, much less both simultaneously.
It won’t matter until we hit 600. 600 integer scales to every common media framerate so frametimings are always perfect. Really they should be focusing on better and cheaper variable refresh rate but that’s harder to market.
Well, not really, because television broadcast standards do not specify integer framerates. Eg North America uses ~59.94fps. It will take insanely high refresh rates to be able to play all common video formats including TV broadcasts. Variable refresh rate can fix this only for a single fullscreen app.
How can screens be fast when our eyes are slow?
I get less motion sickness with higher refresh rates. But anything above 120hz makes no tangible difference. I’m more interested in OLED and color accuracy.
For some, but it’s just that it’s diminishing returns as you go up. 60 going to 120 is about as visually distinct as going 120 to 240, and then 240 to 480.
I have had a 120hz, 144hz, and 165hz monitors in my house, and although the 120-144 jump was pretty much undetectable to me, thr 120-160 was smoother but not like when I first moved to 120.
I’m colorblind though, so color accuracy doesn’t always do much for me until my wife points out people’s skin looking weird if I’ve switched to a color palette that’s easier to track for me.
The bigger the screen, the more you notice because it covers more of your field of view. I would say 240Hz is the sweet spot. You can definitely feel the improvement from lower rates, but rates above it start to be barely noticeable. However I am fine with 144-165Hz if I wanted to save money and still get a great experience. Bellow 120Hz is unusable for me. Once you go high refresh, you cannot go back, ever. 60Hz feels like a slideshow. For gaming 60 is fine, but for work use and scrolling around I can’t have 60. Yes people, high refresh rate is useful even outside of gaming.
Funny thing is, while gaming, even if my monitor and PC can do it, I rarely let my fps go above 120-140. I limit them in the game. PC gets much quieter, uses less power, heats up less and its smooth enough to enjoy a great gameplay. I will never understand people who get a 4090 and play with unlocked fps just to get 2000 fps on minecraft while their pc is screaming for air. Limit your fps at least to your Hz people, have some care for your hardware. I know you get less input lag but you are not Shroud, those less 0.000001ms of input lag will not make a difference.
Minecraft actually gets better FPS when you don’t limit its FPS. When I play at 60 fps, it usually dips into the 50’s and 40’s, while when its unlimited, there are no noticeable dips.
It’s complicated. Certain slow and continuously moving objects would be perceived as moving more slowly even fast 500hz, but due to the nature of displays displaying frames, certain other types of motion would show no improvement. For me, 144hz looks the same as 240hz for most games, but not the same for others.