To be fair, if they are like the example (static silent ads) they would be the least intrusive ads that YouTube ever had. To the point that I don’t even mind them. All of YouTube ads should be like this, not annoying, silent, and easily ignored.
To be fair, if they are like the example (static silent ads) they would be the least intrusive ads that YouTube ever had. To the point that I don’t even mind them. All of YouTube ads should be like this, not annoying, silent, and easily ignored.
1 - buy one of those refillable ink tank printers that are now actually common and not expensive;
2 - buy ink bottles at aliexpress for $10 4x200ml ink or around that;
3 - years of ink for a few bucks.
If you have a cartridge printer, search on aliexpress for refillable cartridges for your printer and do step 2 anyway (you can usually refill those easily with a seringe).
Don’t feed their greed.
The problem with AVP is that it constantly feels extremely lonely. The fun part about VR is playing stuff together, games, being in the same room even if others are in different countries, have funny full size avatars, interact in a “vr-chat” kind of way. VR is supposed to be a fun version of our world. AVP is extremely serious, too “professional” focused, and especially b o r i n g. All you do on AVP is exactly the same that you would do by yourself with your current devices already. Just even more isolated from the world. And even the most enthusiastic Apple users eventually get this feeling when using AVP. While stuff like Quest 3, Valve Index, PSVR2 all might look “cheap” and “not polished” at first, while using them all you get is “wooow” factor and fun. AVP, yes its well crafted and polished, but it does basically nothing and feels lonely inside it.
The bigger the screen, the more you notice because it covers more of your field of view. I would say 240Hz is the sweet spot. You can definitely feel the improvement from lower rates, but rates above it start to be barely noticeable. However I am fine with 144-165Hz if I wanted to save money and still get a great experience. Bellow 120Hz is unusable for me. Once you go high refresh, you cannot go back, ever. 60Hz feels like a slideshow. For gaming 60 is fine, but for work use and scrolling around I can’t have 60. Yes people, high refresh rate is useful even outside of gaming.
Funny thing is, while gaming, even if my monitor and PC can do it, I rarely let my fps go above 120-140. I limit them in the game. PC gets much quieter, uses less power, heats up less and its smooth enough to enjoy a great gameplay. I will never understand people who get a 4090 and play with unlocked fps just to get 2000 fps on minecraft while their pc is screaming for air. Limit your fps at least to your Hz people, have some care for your hardware. I know you get less input lag but you are not Shroud, those less 0.000001ms of input lag will not make a difference.
To be fair, 60Hz to 75Hz is barely noticeable even by those who are used to notice these things. If you can’t tell the difference, it’s understandable.
Then, the bigger the screen, the more noticeable high refresh rate is, because it covers more of your field of vision. So in a small iPhone screen it’s not easy for everyone to notice (and then there is the fact that iPhones rarely go to 120Hz anyway which is an absolute mess by itself but that’s another topic, so your 15 Pro probably rarely goes above a noticeable Hz change anyway).
However, if you get a 144Hz or above, 24" and above monitor, you will IMMEDIATELY see the difference against your 60Hz monitor. Even moving the mouse feels more responsive and accurate. Makes targeting stuff with your mouse easier. Reading text while scrolling is possible also. It unlocks a new world, it’s not only for gaming. Casual and work use also benefit a lot from high refresh rates.
And yet people will just shrug it off and keep using windows. And Microsoft loves that.