Aspyr has done a great job porting a lot of the best Star Wars games to modern systems, including the Wii version of The Force Unleashed for Switch (my favourite version). I’m sure they’re handling this with care.
Can you elaborate on why the Wii to Switch version is your favorite? I played it on 360 back in the day and have it on Steam. I’m curious what the differences are.
I’ve played both but the Wii version first, so that’s probably part of it. But it’s also because the PS3/360/PC version really showcases the physics engine while the Wii version naturally focuses on the motion controls. I just wasn’t very impressed with the physics-centric combat and found it to be more flash than substance, but I really liked how the motion controls were utilized for the lightsaber and force powers. Grabbing enemies with the force choke power and then using the nunchuk controller to toss them around felt especially satisfying.
Aspyr has done a great job porting a lot of the best Star Wars games to modern systems, including the Wii version of The Force Unleashed for Switch (my favourite version). I’m sure they’re handling this with care.
Can you elaborate on why the Wii to Switch version is your favorite? I played it on 360 back in the day and have it on Steam. I’m curious what the differences are.
I’ve played both but the Wii version first, so that’s probably part of it. But it’s also because the PS3/360/PC version really showcases the physics engine while the Wii version naturally focuses on the motion controls. I just wasn’t very impressed with the physics-centric combat and found it to be more flash than substance, but I really liked how the motion controls were utilized for the lightsaber and force powers. Grabbing enemies with the force choke power and then using the nunchuk controller to toss them around felt especially satisfying.