Good to see them calling these shitty AAA publishers and their terrible, anti-consumer ideas out.
I can see how Game Pass popularity could be bad for a number of studios, as he says in the article. But, I’ve never understood how Game Pass’s existence was anti-consumer.
We always get these baffling quotes like “Microsoft insists on renting you your games, and you will like it.” or “I’m not going to be forced to pay $17 a month just to play my games”. GP never gained popularity off Microsoft forcing people into it, people voluntarily signed up, even when MS continues to make their games available for direct purchase.
The previous quote from Ubisoft even seemed more like an investor excuse than a threat to gamers.
The thing is that this guy is not the head of a public company where shareholders demand massive and continually growing profits. So he acts in the interests of the consumer, the customer, the gamer. But if this was a public company, shareholders would buy shares and then demand he do something to grow that share price, so they can sell the shares later for profit.
When that happens we see that CEOs do everything they can to maximize profits, like promising release dates in earnings calls.
The difference between private and public companies is the single biggest threat to us all because as soon as the company acts in the exclusive interest of profit, everything else gets fucked. And most do.
That means employees, customers, everyone. Only the 1% benefit from the gutting of everyone else.
I mean yes, but also no. I work at a private company and profits seem to be the only thing to get anyone with a title to move their ass.
Most Directors or below have their teams, or customers, or the product front of mind. But once you get to VP seats they just… don’t, it seems.
And this is super anecdotal, I know, but… basically my point is private vs public doesn’t necessarily mean anything.
This guy is just a good guy. He knows what matters to people and speaks from his heart, not his wallet.
Those top level folks are sometimes “incentived” by bottom line targets and other end targets. So sure, you do get greedy people inside private companies.
I don’t think shareholders driving for infinite profit is easily disregarded.
The difference between private and public companies is the single biggest threat to us all
Nah. One does not build a company to provide a service but to earn money. “Well-being of the company” only matters if you are sure you can sell it for more if you grow it more
There are a hundred different reasons to start a company other than to make profit. Don’t be fooled by the lies of market capitalism. Some people want to create a legacy that generates income for themselves and their employees, maybe even their children. Not everyone is looking to sell to the highest bidder. With that said, the bigger the company, especially if they plan to go, or already are, publicly traded, or are owned by private equity firms whose sole focus is profit and value of the entity the more likely the assumption is true.
There are many different reasons than to pursue continually escalating profits.
I agree — some gamers do not understand that the gaming industry is grown up now, or at least old enough to play in the big boy money league. And the big boys are not in the business to make games; they are in gaming to make business. Inherently different decision-making process.
Also, before someone buys something, someone has to sell out. So why do we always have a problem with the buyers, aka investors, whose intentions are clear but not the sellers?
Only reason I never got into World of Warcraft
He’s right
Wait, a CEO said that? What’s the catch?
Larian is privately owned. They don’t have stockholders to appease with short term gains.
Incorrect. The shareholders are the private owners. They’re just not gambling douchebags trying to make themselves short term gains. :D
Corporations want gamers to want mass subscriptions because they want to rent out their games forever instead of getting only a single payment for their product. And then they find flimsy excuses to push subscriptions for products that do not warrant subscriptions but are mutilated to squeeze some way of adding subscriptions into them. And then the corporations let games without subscriptions fail while pretending that subscription-based services are delivered because there’s demand and not because they don’t want to deliver finished products that don’t generate easy endless trickling revenue streams.
I mean, this is a very Captain Obvious take. The problem is; it won’t change and it’ll only get worse.
Good. This guy is not a piece of shit then, unlike that other guy who runs Ubishit.
Was it Raphael or which BG3 boss said this?
The one with the heavy armor.
Ubisoft: Whatever, hold my subscription.
I hope they don’t say gamers need to pay a subscription fee to keep their purchased games.
Finally someone in the game industry who gets it!