In a bad-vibes moment, they’re denying a huge outlet like IGN a review code. No matter what I think of IGN in particular (nothing good tbh), that’s not something I can find a real explanation for other than “We made DC’s Gollum and want to avoid bad press as long as we can”.
Lol. They have absolutely 0 confidence in the game otherwise they’d be sending these codes out no problem.
I have seen it happen before when review outlets don’t get copies, but the game still turns out awesome. I think it happened for Doom Eternal.
It feels pointless to play devil’s advocate here though, since one way or another, I’m basically sure it’s going to be terrible. I just don’t like consigning internet opinion based on anything other than gameplay and actual reviews.
I’ve read somewhere else a couple of days ago that the official explanation is that without the public servers being live, reviewers would not get the full experience.
Not defending WB (I’m not interested in that game at all), just giving context.
That’s just an excuse. WB choose when to activate the servers. They could have easily put them online for reviewers.
Unless they’re having trouble getting them working, which isn’t encouraging for launch.
They at least have some working, they flew a bunch of streamers to LA for an event and had them stream the game a few weeks back.
Looked like a crackdown-ish game with DC character running around. Think like the Spider-Man games of the last few years but without the beloved characters
Really sad that the last time we hear Kevin Conroy as Batman is gonna be in this train wreck.
Damnit this makes me sad…
Well, there’s some good news today!
You let companies review your game when you want fans outside your bubble to hear how good your game is. You don’t let companies review your game when you don’t want fans inside your bubble to fund out how bad your game is.
Look at the silver lining, at least someone won’t be in the worst reviewed Suicide Squad related media anymore.
A small win is still a win.
That game might have had a chance to find its audience but with the surprise success of Palworld it’s now definitely DOA.
Wait, why are the two related? People will be playing one and not have time for the other once it comes out?
I agree, the two games are not related and are in two completely different genres
Palworld is a flash in the pan and I predict its count will drop in a couple of weeks. If Suicide Squad fails, its because its a bad game.
Seriously Palworld reminds me of so many games that are over hyped and then forgotten a month or two later.
It doesn’t help that the company behind it, Pocketpair, has a treck record of not finishing their games
I don’t see how the two are related, different games with different concerns.
Guess they are trying to get every sale possible as this likely won’t do well. A shame really. Really enjoyed the Arkham series.
I’m guessing it’ll be in the 40s range on Metacritic once all said and done.
“But, we chased all the trends, even if they were incongruous with the property! Why don’t people want our game Uncle Phil? Oh well, time to go bury it, maybe we can get a tax write off for this like the Batgirl movie.”
Alternatively: “We’ve changed nothing after all the negative feedback, and we’re all out of ideas.”
The good ol’ Flanders parent’s approach
I really can’t wait to see the Matt McMuscles “Wha’ Happun’??” Episode about this game.
I just don’t want to think this mess anymore. Please Matt, save me from the thinky pain!
Live service was the first thing…
As not a fan of any superhero things, I couldn’t agree more. I am psyched for the discourse.
I don’t have faith in this game, at all.
I saw shroud playing it on twitch at an event they brought him to the other day. It gave crackdown vibes but with DC character jumping around. Just fly here beat up random dudes, repeat endlessly
You know a game is bad. Even IGN don’t get a review code.
You can’t spell ignorance without IGN.