Note: This is a public beta release and will be updated more regularly with regression fixes prior to the Proton 9.0-1 release.

This is the first open beta release of Proton 9.0. In addition to the numerous Wine 9.0 improvements, Proton specific changelog includes:

  • Now playable:
    • Dinogen Online
    • Photography Simulator Demo
  • Previously playable on Proton Experimental:
    • George McGeehan Gamer Hero
    • The Finals
    • True Reporter. Mystery of Mistwood
    • Road to Vostok Demo
    • WITCH ON THE HOLY NIGHT
    • Lord of the Rings: Gollum
  • Fixed Brawhalla showing a security certificate warning.
  • Started ignoring system mouse acceleration when using raw input API.
  • Fixed TouHou Makuka Sai ~ Fantastic Danmaku Festival Part I and II crashing during boss fights.
  • Fixed crash in Disaster Report 4: Summer Memories epilogue.
  • Improved video playback in BIOMUTANT.
  • Fixed Imperiums: Greek Wars launcher.
  • Fixed memory leaks that caused Final Fantasy XIV Online launcher crash over long time.
  • Fixed crash in Microsoft Flight Simulator when live weather is enabled.
  • Improved support for input devices with 8+ axes.
  • Fixed Savant - Ascent REMIX hitching during certain animations.
  • Fixed Super Robot Wars 30 crashing with languages other than English.
  • Fixed Doom Eternal audio crackling on certain setups.
  • Fixed Lethal Company, Phasmophobia and other Unity games crashing when a controller with a hat switch is plugged in.
  • Improved video playback for the following titles: Lords of the Fallen, Harvestella, and Wayfinder, Sea of Thieves, KING OF FIGHTERS XV.
  • Default scaling fixed for The Last Game on Steam Deck
  • Fixed audio issues when playing intro video in Airborne Kingdom.
  • Fixed Bayonetta crashing on certain systems.
  • Fixed Escape from Monkey Island getting minimized on a mouse click.
  • Fixed audio controls and spatialization in VRChat with AVPro.
  • Updated file distribution method to save disk space.
  • Rebased on top of upstream Wine 9.0.
  • Updated vkd3d-proton to v2.11.1-49-g32ff676b.
  • Updated dxvk to v2.3-47-ge2a46a34.
  • Updated dxvk-nvapi to v0.6.4-48-g0951afb.
  • topinambour_rex@lemmy.world
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    9 months ago

    Just a question. We see it supports X or Y new games, or improve Z or A games. But does those change are made specifically for those games, or do they improve the code in general and it affects older and ancients games ?