‘Grand Theft Auto’ Maker Rockstar Games Asks Workers to Return to Office Five Days a Week::Rockstar Games, a division of Take-Two Interactive Software Inc., will ask employees to return to the office five days a week beginning in April as the video-game maker enters the final stages of development on its next game, the hotly anticipated Grand Theft Auto VI.

  • SupraMario@lemmy.world
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    9 months ago

    How to lose top talent in one easy step. I’m hoping smaller startups are taking notes and hiring these guys for remote work.

    • dustyData@lemmy.world
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      9 months ago

      Oh baby, they don’t see it as losing talent, they want this people to resign so they don’t have to use the word layoff.

      • michaelmrose@lemmy.world
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        9 months ago

        When you layoff you have the option to lay off what you perceive as your least valuable talent. When you make the workplace less desirable you lose your best talent.

        • dustyData@lemmy.world
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          9 months ago

          But the ones who stay are the ones most likely to tolerate your bullshit and obey without questioning. Which talent do you think management values the most?

          • michaelmrose@lemmy.world
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            9 months ago

            Ultimately they value money. Losing good talent doesn’t hurt short term in the short term you are selling the work of the people you just got rid of. It will become apparent when you start falling behind on projections or at worst when you make less money on your next round of games so watch TTWO in 3-5 years

            • dustyData@lemmy.world
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              9 months ago

              Pssst, that’s next quarter’s problem. This quarter is up 12% profit because of less salaries. Line goes up.

              /s

        • EnderMB@lemmy.world
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          9 months ago

          That’s not really accurate. Layoffs tend to be at a senior leadership level, and I’d be shocked if they had an idea of IC performance. Most, if not all layoffs in tech at large companies have been team/org-based, and isn’t a reflection of ability.

    • EnderMB@lemmy.world
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      9 months ago

      IMO, this is where many of the top tech companies will struggle.

      I work at a big tech company, and we’ve been bleeding talent over the last 18 months. Many senior and principal engineers have left to do their own thing, usually working on their own thing or for a startup. Many of those that were laid off have probably done the same, where there are opportunities. In the next few years, we’ll see new tech take over, and many big companies becoming poorly-run dinosaurs - basically becoming the IBM’s of the world…

  • dumpsterlid@lemmy.world
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    9 months ago

    So Rockstar workers are being asked to take a major pay cut, significant decrease in quality of life, massively increased chance of death (driving is the most dangerous thing we do by far), and a huge chunk of free time removed from every work day from commuting that could be time spent with family or loved ones….

    • thallamabond@lemmy.world
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      9 months ago

      People with families cost more, they always want time off to do ‘stuff’. Truly dedicated employees forgo families, time off for ‘stuff’. The best employees will spend a good portion of their money just to come back to the office, just because it’s demanded.

      Signed, Management

  • JustUseMint@lemmy.world
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    9 months ago

    Fuck you rockstar and fuck you too take two

    Edit:I’d encourage you to not buy GTAVI if you feel as strongly as I do

    • Vanon@lemmy.world
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      9 months ago

      Being set in modern Florida cesspool is probably enough to keep me away. Extremely doubtful Rockstar will deliver anything like RDR2 again (lengthy SP narrative). Take Two already treats GTA like an online subscription and cash cow, I can’t imagine their monetization plans for the next one.

    • rwhitisissle@lemmy.world
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      9 months ago

      I had the attention span to sit down and play…maybe a quarter of GTA 5. If that. At this point, I don’t want to have to figure out what I was supposed to do or where to go. I want like…10 to 15 minutes of gameplay I can put down and then do something else and then come back and have another 15 minutes that’s equally self-contained. I just feel like GTA punishes you for trying to do that.

      • Thoth19@lemmy.world
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        9 months ago

        What benefit would a union get me? A lot of the benefits I’ve seen from unions I already have. I don’t want seniority based pay. Its already really hard to get rid of coworkers that underperform to the point of impacting others job performance.

        • Ms. ArmoredThirteen@lemmy.ml
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          9 months ago

          I’m glad that you’ve got yours but me and a bunch of the people around me are in perpetual fear of being fired on a whim among so many other things and we have no voice in it. I do not trust corporate to do well for me and I don’t get any say by myself.

          • Thoth19@lemmy.world
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            9 months ago

            Thats the beauty of being in a high demand line of work? I struggle to see how being a swe could leave you with no voice. You have mobility and are highly paid. If your company isn’t doing well go find a new job?

            I totally understand why people want unions for lower demand work. But I don’t understand it for sw.

            • Ms. ArmoredThirteen@lemmy.ml
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              9 months ago

              I’m an engineer who has done game dev work; we are not immune to being abused by the owning class. In the tech industry right now finding a new job isnt great when everywhere is firing, and not everyone is in a position to switch jobs (like me I can’t risk destabilizing my insurance right now so I’m locked in for at least 6 more months). More unions gives all unions stronger voice and tech workers could have a lot of sway and funds to put toward the class war if they’d stop thinking of themselves as above working class concerns. My work just spent the last few years making rock stupid decisions and everyone at the company knew it except for the execs, and when the axe came down the engineers and other workers here paid the price. The game industry is renowned for abusing workers in basically every way and I experienced a lot of that myself. Unions could fight against crunch time, get better pay and benefits for game devs, help keep studios from mass firing people after a game ships, etc.

              • Thoth19@lemmy.world
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                9 months ago

                That’s all true for game dev but not the rest of tech. If you know that something is wrong you flee before it actually goes bad. Also you can interview for new jobs before you leave the previous one so you don’t have an insurance issue.

                Tech workers aren’t above working class concerns. But I’m sick of having to fight the rest of the working class to make any change. I’ll help, but I’m not going to put in a ton of effort for something to help others when those others are hell bent on not receiving that help.