• robalees@lemmy.world
    link
    fedilink
    English
    arrow-up
    39
    arrow-down
    1
    ·
    8 months ago

    One of those games I’m glad I bought at launch, although I’ve fired it up 3-4 times and struggled with the mechanics… it’s nice to know it’s still evolving and I can always start fresh again with the new content. If I wasn’t so deep into Helldivers I’d give it another go right now… but Democracy can’t wait!

    • untilyouarrived@lemmy.world
      link
      fedilink
      English
      arrow-up
      11
      ·
      8 months ago

      Same. I keep picking it up every now and again but it really needs me to put a bit of time into it to understand all the new mechanics since launch. I’ll get to it one day!

      • robalees@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        8 months ago

        Similar to Glide said above, wanted a space sim and realize it’s more of a survival game. On the opposite end I played a little Elite Dangerous which was WAY TOO INVOLVED space sim!

    • piskertariot@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      8 months ago

      I waited to get involved until after the Echoes update last summer, and I truly enjoyed 100+ hours of the game.

      It still does suffer from inevitably feeling really empty, with billions of copies of the same 4 different coloured/temperatured planets and 8 creature types, but it was still a heck of an experience.

    • TwilightVulpine@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      ·
      edit-2
      8 months ago

      The whole situation just made me believe Sean Murray really wanted to make a cool game but he got overwhelmed by the media attention and started running his mouth. Maybe he felt like he had to overpromise and say yes to everything he was asked? Hello Games was still an indie studio before it got all that attention.

      If he had done it in bad faith it would have been much easier to cut his losses and run away with the money. Nearly 10 years of expansions wouldn’t come out of it if not for legitimate passion.

      It also made their next game announcement pretty funny.

    • LethargyTheGhost@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      8 months ago

      it might just be me but I come back to this game about once a year, play for about 4 hours before feeling like it feels almost exactly the same? I see these huge update drops but they don’t ever feel like anything

  • Bizzle@lemmy.world
    link
    fedilink
    English
    arrow-up
    20
    arrow-down
    1
    ·
    8 months ago

    Well, with ship customization this game is finished enough for me to play it again.

  • Yokozuna@lemmy.world
    link
    fedilink
    English
    arrow-up
    17
    ·
    8 months ago

    As someone who wanted to love Elite Dangerous but couldn’t get behind the grind and monotony of it, would this game be worth getting now?

    • johannesvanderwhales@lemmy.world
      link
      fedilink
      English
      arrow-up
      17
      arrow-down
      1
      ·
      8 months ago

      Ehhh, maybe. While the game is so much better than it was at launch, it’s still pretty sandboxy and repetitive. I found myself dropping it after I realized I was trying to build bases to get better at gathering resources to make money to buy bigger ships to make more money to… What exactly?

      • Yokozuna@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        ·
        8 months ago

        Yea Elite Dangeous is kind of the same, you have to make your own objectives or you’re just running missions to make money to buy ships to be more efficient at those runs and eventually even bigger ships to make more money.

        • ripcord@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          8 months ago

          There is at least a couple of core storyline loops that I think are fairly engaging, besides just setting your own goals.

      • Moneo@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        8 months ago

        Unrelated but this is why I stopped play BotW after the first boss temple thingy.

      • Yokozuna@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        8 months ago

        I would say I do to an extent, but elite dangerous solo is pretty egregious i just feel really confined even though you can get out of your ship now. If there were a few more things to do it would check all of the boxes such as things you could do in NMS like build bases, etc. And plus the ship customization is strictly internals and you don’t have the ability to change the overall look of your ship besides skins.

        • Xanis@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          8 months ago

          I’ve on/off played this game for way too long. If you can get past the initial slow start, and I’m talking at least two hours of gameplay, then you’ll find things begin opening up. This expanding of the gameplay applies to equipment, ships, battles, exploration, and mechanics in general. It’s a game that has become a fantastic experience and yet along the way sort of forgot about that initial experience, which could be expedited significantly without much loss.

          That said, if you struggle to make challenges for yourself and often end up aimlessly wandering til you get bored without some direction, I would hesitate to grab NMS. Go watch a recent Let’s Play may be the best idea to get a handle on whether it fits your preferences.

    • undergroundoverground@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      1
      ·
      8 months ago

      For me, yes. Its an award winning best seller. Its also dirt cheap and a labour of love for all the scifi they enjoy. They listened to what their players wanted and just … did it, like a bunch of psychopaths.

      It also has one of the most meta storylines I’ve ever seen in a game. For me, its a very special game and as close as anyones come to the space game I always wanted growing up.

      Its not for everyone of course. But, if its your kind of thing, it’ll really work for you. Honestly, if anyone choses to play it, id recommend getting a buzz going on whatever poison you’re into, don’t Google any of it fot a bit and let it unfold as you play. Part of the game is figuring out the game.

  • glitchdx@lemmy.world
    link
    fedilink
    English
    arrow-up
    9
    arrow-down
    1
    ·
    8 months ago

    I remember when this game was a dumpster fire. Is it actually a video game now?

    • Sylvartas@lemmy.world
      link
      fedilink
      English
      arrow-up
      15
      ·
      edit-2
      8 months ago

      Yes. But last time I played it (which was admittedly, idk, 2 years and something like 10 major updates ago now ? These guys just don’t stop), barring a few exceptions the gameplay was all breadth and no depth. You could do a ton of different things but after you had done a thing once, every other instances of the same activity would feel extremely samey

      Edit: I should point out that I’m very much ok with repetition if the gameplay is deep enough to keep me interested. I have easily played various horde shooter games for a total of ~2500 hours. Not including the ~800 hours in Warframe, where the gameplay isn’t even that deep, but still interesting enough to make the grind for new toys bearable.

    • Tattorack@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      1
      ·
      8 months ago

      Yeah. Kind of.

      Some people have already given their take, so I’ll add to it:

      The game has a couple of hours of actual, fun content. After those couple of hours you’ll start to notice that everything is the same. Oh sure, the creatures and plants are made of different parts, but that’s as far as the differences go. Every planet has the exact same pattern, every system has a space station with the exact same functions, so eventually it really feels like exploration doesn’t matter. Which kinda sucks for a game that’s supposed to be about exploration.

      I’ve always said that exploration would’ve been far more impactful if the universe of No Man’s Sky had just a bit more realism in it. This would mean most planets would be frozen iceballs or low atmosphere dustballs with no life on them. This would make discovering a planet with life on it quite momentous. It would also eliminate the problem of quickly finding out all life on every planet is exactly the same.

  • BallShapedMan@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    8 months ago

    I’ve played through the game a few times and am at it again in VR. A good use of the $60 I probably spent for it.

      • Pieresqi@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        edit-2
        8 months ago

        It’s not recent update but basically your ships gear slots - weapons, shields, landing gear, etc - and cargo slots were 1.

        This way you could do interesting builds.

        Ship which has all slots filled with ships equipment and your big ship is for cargo, etc.

        Right now you have dedicated cargo slots and dedicated equipment slots. Ofc they are smaller than when they were combined…

        • Quetzalcutlass@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          edit-2
          8 months ago

          I would have been happy with the change if they dropped the slot system entirely for cargo now that it serves no purpose (equipment gets bonuses based on slot and adjacent gear, cargo does not). For some unfathomable reason they kept the manual slots for cargo and it makes finding anything specific in a large cargo hold a nightmare.

          This is compounded by their terrible crafting system where you have to manually pick every single component of a recipe rather than just clicking on the recipe and having it grab stuff from cargo for you. Cargo should have been turned into a sortable list like in nearly every other RPG.

          The inventory has been one of the primary sources of complaints since day one, but despite several major overhauls they haven’t fixed the core issues, just made it slightly less inconvenient to use each update.

  • Simon@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    7
    arrow-down
    6
    ·
    edit-2
    8 months ago

    Do you guys do anything other than to pile on to shit on this game? Shit on Star Citizen? Shit on buying anything ever? Shit on Sean Murray and how naive he just was and you would just do such a better job right?

    Thought this would be a cool place to talk about games. How do you not have any awareness that [removed for civility]

    Makes sense though since Linux is [bad word] at running games unless you have a Steam Deck.

    • PotatoKat@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      8 months ago

      I recently switched my laptop over to pop os and I’ve had no issues running the games I want to play using Lutris. Hell I’d argue Linux runs old games better than windows because of lutris. I have a few games I tried running on windows 10 and no matter what I did the game would insta ctd. But after switching and installing them using a lutris config I’ve actually been able to play those games. I even thought for sure I’d lose some of the functionality of my laptop (key lights, touch screen, something) but nope it all worked straight after install.

      Linux has come a long way since I last tried it ~15 years ago

    • Dremor@lemmy.worldM
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      2
      ·
      8 months ago

      Please stay civil (rule 2).

      If you come across such comment, please reply to them instead of OP, maybe you will start some interesting debate instead of just try to stir conflict in the community.

        • Dremor@lemmy.worldM
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          3
          ·
          edit-2
          8 months ago

          Still out of context.

          If this was a reply calling on someone baselessly criticizing the game, I’d allow it, but OP just posted an article that doesn’t even criticize the game.

          Still, thank you for your edit.

          • Simon@lemmy.dbzer0.com
            link
            fedilink
            English
            arrow-up
            3
            ·
            edit-2
            8 months ago

            There was just too many derivative comments to choose from. I didn’t want to make it personal with someone. This was not directed at OP I thought (perhaps incorrectly) that that would be clear.

            • Dremor@lemmy.worldM
              link
              fedilink
              English
              arrow-up
              1
              arrow-down
              4
              ·
              8 months ago

              If you find one that seen interesting to debate upon, reply to it.
              For the other, don’t waste your time on them and just downvote.

              The vote system was made for this reason.