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Joined 1 year ago
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Cake day: June 3rd, 2023

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  • I use Tinkercad for simple stuff, FreeCAD for complex parts, and Blender for anything requiring sculpting. As a 3d printing hobbyist I can’t justify the price of commercial CAD software. I prefer open source when a good option is available. FreeCAD took a little getting used to, but it’s got everything you might need to create a part or mechanism for printing. Tinkercad is great for real quick simple stuff, and for blending simple models together. Software is a tool, and you need a specific tool for each specific task. Blender is the best free 3d sculpting software I’ve found.


  • I use tinkercad to do most things, especially when it comes to combining models, adding some shapes or holes, etc. It’s easy to use, you aren’t inundated with features you don’t need, and always exports an STL that your slicer can understand. I use blender for more complex things, but I know like 2% of what blender can do, so it’s easy to get lost in there.