• AlexWIWA@lemmy.ml
    link
    fedilink
    English
    arrow-up
    80
    arrow-down
    1
    ·
    11 months ago

    I’m actually pretty worried about him dying. Hopefully he has a chosen successor that he’s indoctrinated.

  • stoly@lemmy.world
    link
    fedilink
    arrow-up
    18
    arrow-down
    2
    ·
    11 months ago

    That, sadly, is the future. Valve is one of those rare companies that put out something interesting then got out of the way so that others could put out their ideas. Steam and PAX are a fantastic way to enable the creativity of others. I will keep my fingers crossed that this all works out, but I am fully prepared to be sad between now and, say, 10 years in the future.

  • HexesofVexes@lemmy.world
    link
    fedilink
    arrow-up
    14
    arrow-down
    3
    ·
    11 months ago

    Honestly, why ruin something already raking in money hand over fist? Valve is profitable, sustainable, and all around well executed.

    Messing with it would cut profits!

    • redditReallySucks@lemmy.dbzer0.com
      link
      fedilink
      arrow-up
      4
      ·
      11 months ago

      But if we add a subscription required to access already bought game we would surely make more money this quarter. Or how about charging for online play.

    • stoly@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      11 months ago

      In the end, the people who make these sorts of decisions will often bail out with their quarterly bonuses before the poo hits the fan. It’s everyone else who has to deal with the fallout.

    • Sami_Uso@lemmy.world
      link
      fedilink
      arrow-up
      2
      arrow-down
      1
      ·
      11 months ago

      So he’s going to stay in his position way past when he reasonably should because of pride and not take advice from his friends and family to step down so he could transfer power to a worthy successor?

  • thantik@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    11 months ago

    I wish I could work for them with some sort of employee stock program. I’d be dumping literally every cent into the stock.

    • drivepiler@lemmy.world
      link
      fedilink
      arrow-up
      6
      ·
      11 months ago

      You know, when I worked in retail, the store would obviously buy up stock from suppliers for a price and then sell it for profit. I don’t know all the technical terms in English, but in order for the stores to actually make money at the end of the day we had a goal of reaching that exact amount of profit, 30% of the retail price. So how exactly is this different from retail stores? Sure, they don’t have to actually buy up stock, but the game companies don’t have to make physical copies either. It’s not like the game companies would make 100% of the money if they sold them elsewhere.

    • sexual_tomato@lemmy.dbzer0.com
      link
      fedilink
      arrow-up
      1
      ·
      11 months ago

      I have listened to a ton of game developer talks over the years. Some of the old indie devs that have given talks basically all welcomed steam because it meant that they didn’t have to deal with all of the stuff that steam does themselves. Before people started buying games through steam, doing an acceptable level of DRM, distribution, payments, refunds, etc. was all hand-rolled, for each company.

      You can still do that yourself. Why do people stick with steam with the supposedly onerous 30% cut? It’s because steam provides a valuable service. Now the people that build games don’t have to deal as much with the things that aren’t building games.

      In my opinion, a platform like Steam was bound to emerge at some point. Let’s thank our fucking stars that the company that “won” is not beholden to any shareholder and is run by a gamer that understands what people who love video games needed.

      If you think that the 30% cut is too high, there’s nothing stopping you from building all the infrastructure yourself. And there are plenty of companies that have done so, like Epic and, until recently, Sony.

      But I would say unless you are a team building AAA games and making millions and millions a year, where the savings you can realize outweigh the cost of rolling your own infrastructure, steam is kind of a good deal.

  • rwhitisissle@lemmy.ml
    link
    fedilink
    arrow-up
    14
    arrow-down
    27
    ·
    edit-2
    11 months ago

    Lemmy: Corporations are terrible. None of them have your back. They’re all just out to make money and the only reason they pay their employees is because slavery is illegal.

    Also Lemmy: Step on me harder, Daddy Gaben!

    Shit has some real Tesla-bro circa 2013 energy.

    • kingthrillgore@lemmy.ml
      link
      fedilink
      arrow-up
      13
      ·
      11 months ago

      I know right, its almost like the dumbass in charge at Tesla is a different person than the one in charge at Valve!

    • kittenzrulz123@lemmy.world
      link
      fedilink
      arrow-up
      9
      ·
      11 months ago

      Gabe Newell has made some of the best games and Steam is the best platform for consumers, sure Epic Games is better for developers but it’s not great to actually use as a consumer.