Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!

Zelda: Breath of the Wild - Not a bad game per se, but I don’t get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it’s okay here while Ubisoft gets the blame…like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won’t get Dutch because it’s a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I’m now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can’t understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.

So there they are, two highly controversial oppinions by me and now I’m really curios what your takes are and how highly I get downvoted into oblivion 😂

  • Infernal_pizza@lemmy.world
    link
    fedilink
    English
    arrow-up
    28
    ·
    10 months ago

    Doom Eternal. I don’t usually enjoy FPS games and I’m not very good at them but I absolutely loved Doom (2016) as it took out most of the things I hate about FPS games. But in Eternal I just felt like I was constantly out of ammo, and there was too much focus on using specific weapons against specific weak points on enemies which I couldn’t get the hang of

    • avater@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      6
      ·
      edit-2
      10 months ago

      Yeah I also couldn’t get the hang on Doom Eternal. Loved the first one but the second one cramped so many unnecessary elements into it and made it too complicated. The first one was a simple but highly effective shooter, but the second one was just bloated with stuff nobody asked for.

    • MamboGator@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      1
      ·
      10 months ago

      The only thing I really hated about Eternal was the Marauder. As a mini boss it was fine, but as a recurring enemy it absolutely kills the pace. I tried the DLC and as soon as I encountered another Marauder early on I turned it off and haven’t gone back.

      It’s a shame because I really enjoy the lore, and contrary to yourself I liked most of the other changes Eternal made to nu-Doom. Fewer rooms where you get locked in until you defeat all enemies, mainly.

      • bravesirrbn ☑️@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        10 months ago

        Funnily enough, the Marauder is one of the only things I kind of liked about Eternal.

        And the grapple hook on the super shotgun was fantastic, especially in that boss fight where you grapple and then punch the boss.

        Other than that, I find 2016 so much better. Some of the things in Eternal were just not fun at all, like the enemies that are invulnerable except for 3 seconds while charging their super attack AND EVEN THEN ONLY THE HEAD TAKES DAMAGE. Felt just unfair rather than difficult.

      • scutiger@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        1
        ·
        10 months ago

        I agree with the Marauder bit. As a boss it was fine, but as a recurring enemy it just killed the pace of the game.

        As for ammo, the game gives you so much chainsaw fuel that if ever you run out of ammo, you just chainsaw the next enemy and you’re back to shooting with your preferred weapon.

        The problem I had was that their way of making the game harder was just to throw more enemies at you. Some of the battles were just way too long, fighting dozens of the same enemies that spawned in as you killed the previous ones. It just got so tedious at some point, and rather than being excited for what was coming next, I was just hoping the fight would end so I could move on.

        Doom hit the right balance, but Eternal just overdid it.

    • Veritrax@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      10 months ago

      I’m replaying Doom Eternal right now and I feel this so hard. Even with ammo upgrades and judicious chainsaw use I’m constantly out of ammo. Really makes me wish for a melee weapon that doesn’t have limited fuel or whatever.

      • Renacles@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        10 months ago

        This is a few days old but I might be able to help. Are you switching weapons or just sticking to a single one?

        A single chainsaw gives you something like 20 shotgun slugs and a bunch of ammo for every single other weapon, you shouldn’t have ammo problems unless you are trying to kill a heavy demon with the assault rifle primary fire.

  • refreeze@lemmy.world
    link
    fedilink
    English
    arrow-up
    24
    arrow-down
    2
    ·
    10 months ago

    Grand Theft Auto.

    All of them, but especially V. I have tried a few times to play them but never get more than a few missions in before losing interest in the story. I think I have to like or identify with a protagonist to enjoy a game, and most GTA characters are pretty unlikable.

  • kromem@lemmy.world
    link
    fedilink
    English
    arrow-up
    22
    arrow-down
    1
    ·
    10 months ago

    Sports games.

    I know people who like them exist given the sales. But not only do I not play or like sports games - no one that plays games in my social circle does either.

    It’s like the Venn diagram for people who play RPGs and those who play sports games is just two circles.

    • smort@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      ·
      10 months ago

      I get it. I’m the only one of my D&D/RPG friends who likes sports, and the only one of my sports friends who likes D&D :-/

    • B0NK3RS@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      10 months ago

      I do find it kind of odd that some people only play the latest sports games and nothing else. Also NFL Blitz on the Dreamcast is one of the best games and I’ve never watch a game irl.

  • Rhynoplaz@lemmy.world
    link
    fedilink
    English
    arrow-up
    19
    arrow-down
    3
    ·
    10 months ago

    Elden Ring for me. The kids have all played the shit out of it and killed literally everything in the game. I hopped on for about two hours, wandered around aimlessly, died a few times, avoided everything to prevent dying, died a few more times and decided I never needed to do that again.

    • Rai@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      1
      ·
      10 months ago

      Same exact experience. Then someone from Reddit messaged me some non spoiler wary game tips and I went back in and played 130 hours. It was my first souls game since PS3 Demon’s Souls. I ended up loving it. But I fucking hated it at first, and I don’t blame anyone for being turned off.

  • MamboGator@lemmy.world
    link
    fedilink
    English
    arrow-up
    15
    arrow-down
    1
    ·
    10 months ago

    Most Mario games in general. I can play Mario Kart or some of the sports games with friends if someone else chooses them, but the singleplayer Mario games just aren’t fun to me. The only exception is The Thousand Year Door. I tried the other Paper Mario games and none were as good.

    I also agree on BotW. Nintendo was chasing the survival game trend and I guess it paid off for them, but I find the world empty and boring, made worse by the dull colours in the art style. The worst part is the durability system. If there was a way to repair items it might be okay, but everything is like tissue paper. Even higher end weapons are gone after a few enemies, so eventually I just started avoiding combat entirely. I’m certain they did that and kept it that way in TotK because they couldn’t think of anything else to reward players with for exploring their empty world.

  • QubaXR@lemmy.world
    link
    fedilink
    English
    arrow-up
    14
    arrow-down
    1
    ·
    edit-2
    10 months ago

    3D Grand Theft Auto games (GTA 3, 4, 5) Some video essay (I can’t recall which one) compared GTA’s attitude to that of the protagonist of “Catcher in the Rye”. Its comedy is very cynical, just pointing fingers at everything and saying “they are phony”, “they suck, don’t they” and “we are too cool to even admit we’re cool”. The tone always rubbed me the wrong way and felt like these white gangsta rappers - Vanilla Ice and the kind. Rampant fanboyism does not help, either. I dared critisize GTA6 trailer somewhere (by saying “this is not for me, I will pass”) to be downvoted to oblivion and I shit you not, receive threats in DMs.

    No Man’s Sky When it came out, NMS was a broken, buggy mess of a game with inventory management as a central mechanic. Punch trees got replaced with laser plants, but it’s basically the same loop of gather, combine, refine, build better tools. After a decade, NMS is a game chock-full of various content, with inventory management as a central mechanic. Not for me.

    Souls-likes and Metroidvanias I have plenty of rewarding challenges in my real live and consider myself lucky enough to have work that’s fulfilling and gratifying. I don’t seek validation in games - I seek relaxation and escapism. I play most games on easy and don’t feel like proving my skills in the game is the right use of my time. I can appreciate skilled players - often watching speedruns, 100% attempts or professional tournaments, but when it comes to playing - I rather pick fun, easy, light entertainment. (Death Stranding is one of my all-time favorites)

    on a flip note, a game that everyone seems to hate and I quite enjoy is Forspoken Sure, the dialog is cringe and there’s way too much of the same barks repeating (I need to look through menus, I think they added some slider to adjust the rate if I recall), but the traversal is fun, I love the UI design (gold and purple), I think costumes are freaking fantastic and combat is easy enough (on easy) to happily zone out to and play an hour here or there.

  • BURN@lemmy.world
    link
    fedilink
    English
    arrow-up
    13
    ·
    10 months ago

    Almost Anything Open World tbh

    Every open world game has turned into the same “do this x times to get y reward that has no relevance whatsoever to the game”

    I miss the days of games on rails. I could sit down, enjoy a game and play it through to the end in 10-20 hours. Now it seems like every game is trying to milk 100+ hours of gameplay time out of even the most basic of stories and mechanics.

    • rehydrate5503@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      10 months ago

      I found the three newish Tomb Raider games to be a great mix of a sort of open world feel at times where you have things to explore, while being very much on rails. Each arc in the story gives you an area to explore and your actions in that area progress the story. You get some weapon and ability upgrades throughout. I came in not expecting much and couldn’t put the first one down. I think I finished Tomb Raider 2013 to 100% in about 20-25 hours and it was excellent. Will probably do another playthrough at some point, still haven’t played the third.

      • BURN@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        10 months ago

        I agree there. At the very least with the first of them. The 2nd and 3rd started to add a lot of crafting mechanics, but I really enjoyed the first one (and have played all 3 to completion)

    • B0NK3RS@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      10 months ago

      I tend to agree but then I also have moments where I get lost in the world for a few hours and it’s great. Death Stranding is probably my favourite where I walk everywhere and I spend an hour doing one delivery!

      • BURN@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        10 months ago

        That’s Cyberpunk 2077 (with a bunch of mods) for me. Sometimes you just end up really immersed and have a great time.

  • Aielman15@lemmy.world
    link
    fedilink
    English
    arrow-up
    14
    arrow-down
    1
    ·
    edit-2
    10 months ago

    Skyrim never “clicked” for me. I remember hearing awesome things about it: a vast open world full of things to discover, the ability to create my own character and build it however I wanted, the option to influence the world around me with my choices…

    In practice, I found myself in a very big but mostly empty world, full of copy-pasted uninspired dungeons with randomized loot, and no matter what character I chose to build, the combat system sucks and the AI never tries to do anything more than mindlessly walk towards you (and get stuck on the scenery). I was never able to immerse myself in the world because everything was so drab and insipid: generic characters living in generic cities talking about generic things with a very bad dub.

    Choices never matter because the game insists on spoon-feeding you everything it has to offer. You can roleplay as a barbarian and still become the headmaster of Hogwarts; you can side with the romans or the vikings but the world doesn’t change aside from the uniform of the guards patrolling the cities you visit; you can ignore the dragons roaming the land and they never do anything, because they are just random encounters in the world without any kind of personality or goal aside from turning up and being a minor annoyance to the player.

    The modding community is great, but even after spending a few hours installing a dozen or so mods, I was never able to escape the jankiness of the original game: it was still Skyrim, just with a different coat of paint (and a few less bugs and horrible UI decisions).

    Reading about the overall reception of Starfield, I felt like I was going crazy, because everything the people say about that game, I already felt about Skyrim fifteen years ago. On the one hand, I felt like my feelings were being legitimized; on the other hand, I still don’t understand why people forgive Skyrim (and still play it to this day) but hate the new Bethesda game so much.

  • Yerbouti@lemmy.ml
    link
    fedilink
    English
    arrow-up
    12
    ·
    10 months ago

    I had zero fun playing Breath of the Wild. I was just always looking for new weapons cause they always broke. After 10 hours I just wasnt into it at all so I never opened the game again.

    I also have zero interest for CoD, Battlefield or GTA games.

    • TwoBeeSan@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      10 months ago

      Respect. They’re some of my faves, always love to hear different opinions.

      Have you tried bloodborne or sekiro?

      What’s your favorite game and genre?

      • TwilightVulpine@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        10 months ago

        I also hate souls games and Bloodborne didn’t feel much different.

        I think the key issue is that Hidetaka Miyazaki is a masochist and I’m very much not. I don’t enjoy fighting the same boss dozens of times being taken down in 3 hits. Even when I win, I feel more tired than satisfied. I’d rather play a more traditional hack’n slash or some other action RPG where if some boss is too much of a pain I grind a little then stomp them.

      • Firenz@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        10 months ago

        I couldn’t get into the souls games themselves but fell hard for Bloodborne and Sekiro. Elden Ring has been hard to get into. The open world really detracts from the game which is disappointing because everything else is really polished.

    • Krudler@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      10 months ago

      Played all of them and I agree fully.

      They are extremely tedious, needlessly arduous games.

      I think that is in part why I loved them all. It brought me into a different mental state where I wasn’t going to be able to rush. I enjoyed that aspect.

      My mind can often wander on to various subjects as well, so there was this perverse meditative aspect because of the tension of knowing that I had to constantly focus on the game or it would just kill me in one of its various, unfair ways.

  • Krudler@lemmy.world
    link
    fedilink
    English
    arrow-up
    13
    arrow-down
    1
    ·
    edit-2
    10 months ago

    I’m going to have to tar and feather and entire genre I’m afraid.

    It’s the weird intersection of visual novel and dating simulators.

    They are truly horrible derivative fantasy, written by severely emotionally stunted incels with less sexual/world experience and writing skill than the average grade 7 student.

  • Copernican@lemmy.world
    link
    fedilink
    English
    arrow-up
    11
    ·
    10 months ago

    Basically any game where crafting is a central mechanic. Why do people love repetitive boring tasks and looking at grids of items for hours on end.

  • B0NK3RS@lemmy.world
    link
    fedilink
    English
    arrow-up
    11
    ·
    10 months ago

    In general anything with crafting and/or excessive loot. I find it very boring and especially when a game is advertised as “survival” when in reality it is just a crafting game with no real threat.

    • VindictiveJudge@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      10 months ago

      That trend of shoving crafting into literally everything for a while was really irritating. Even with the great big empty MMO world, Dragon Age Inquisition would have been much more fun if I didn’t spend a good half hour after every expedition looking through the giant mountain of crafting-based loot I inevitably acquired.