It doesn’t stop. It just never stops.
I loved Cities 1, I was massively looking forward to 2 but it’s been nothing but a shitshow.
I’ve also had a enough of the gaslighting around this game that somehow it’s the angry customers that are the problem.
That said, I just fired up the game yesterday for the first time since launch and was surprised by how much progress was being made. I was surprised to find that mod support is already available; I thought it was still a work in progress cause I didn’t hear anything about it. You think that Paradox would have been making a huge announcement about it since it’s a huge important thing, but if they did, I surely can’t find it on their website nor on the produce page in Steam.
I was also surprised to find that my performance issues were fixed too. Now getting a solid 40-60 FPS on high settings with a medium-sized city @ 4K. Not bad, given that I usually averaged 20-30 on the same machine in C:S1.
Now all they gotta do is make the economy easier to understand. I still don’t get how I can be losing money every month, yet my balance keeps going up. But other than that, all of my complaints with the game have been fixed. If anyone reading this hasn’t played the game in several months, I suggest you give it a try again. You might be pleasantly surprised.
I think we need to admit that paradox is a shitty greedy company that cares more about selling a million DLCs than they do about making a quality product.
Paradox’s business practices have always been greedy and over monetized. Not sure why anyone is surprised their latest product sucks.
In hearts of iron they always made sure to drop free content along with the paid content.
I haven’t played it yet and every time I get reminded of the game it’s because of something like this…
This will only stop once the DLCs start rolling out in earnest. (Or probably not, it’s PDX)
Its kinda crazy how badly CS2 got messed up.
Only someone with zero context would try to claim that. You must be completely unfamiliar with paradox games.
Long story short:
- CO released an unoptimized game
- Community complained
- CO vowed to fix it before releasing DLCs
- CO released an assets only DLC
- Community complained they broke their promise
- CO tried to explain it’s different teams
- Community kept complaining
- CO refunded the DLC for everyone and removed it from Steam and will add the content for free in the next update
- Community gets refund and assets become gray boxes until the new version is released
- Community complains about grey boxes
Yes, CO did bad releasing an unoptimized game, but if you put pressure for a cosmetic DLC to be removed you can’t be angry that they removed said DLC.
Yes, CO did bad releasing an unoptimized game, but if you put pressure for a cosmetic DLC to be removed you can’t be angry that they removed said DLC.
I strongly disagree with this for two reasons:
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Nobody put pressure on them to remove the content from the game. “Removing the DLC” can be done in productive or non-productive ways, the latter of which happened here - a better solution would be to set it as non-buyable on Steam and wait with refunds until the patch has been released which allows people to continue playing.
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It’s not just grey boxes (which would be bad enough on its own - these people paid for the content, there’s no technical reason for them not to have it right now) - the CO employee literally says:
Assets are replaced by the placeholder boxes, but as the waterfront zoning isn’t available in the base game yet, I recommend holding off on loading saves with a lot of those zones.
So the people who bought the shitty DLC, as in the die-hard fans, can’t play on their saves due to COs fuckup.
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