Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

    • RealFknNito@lemmy.world
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      9 months ago

      Sir it’s in the name. Star Citizen. Citizen of the stars. It’s pretty clearly aiming to be what Starfield completely fucked up on.

      A space game with as few restraints and as many possibilities as they can do. An Elite Dangerous with a much broader scope.

          • IEatAsbestos@lemmy.world
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            9 months ago

            Sure its playable but the game is still (and i think always will be) lacking the VAST majority of features they’ve been talking about for more than 10 years.

            • EchoCT@lemmy.ml
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              9 months ago

              The last one that’s missing is IIRC Jump-points and they’re adding that within 3 months. They’re still fleshing out salvage and the dynamic economy stuff, but the initial implementation is there.

              If I’m wrong though I am all ears.

                • EchoCT@lemmy.ml
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                  9 months ago

                  It’s already in active player facing testing so yeah. Normally when they bullshit they don’t have players testing the feature.

            • RealFknNito@lemmy.world
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              9 months ago

              Like what? What features specifically have they been talking about (for more than 10 years) which have yet to be implemented? Most of the core systems seem to be there, just seems like they’re polishing up what’s already in the game.

          • n3m37h@lemmy.dbzer0.com
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            9 months ago

            Just because you can log in and do what 3 missions doesn’t mean it is a game.

            Considering it was supposed to be released in 2016 and it is still an ALPHA is fucking stupid. It has been nothing but a glorified tech demo

            • RealFknNito@lemmy.world
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              9 months ago

              Since you’re replying to every comment I’ve made - Alpha still doesn’t have a set meaning. It changes between people who use it.

              Logging in and doing the content you couldn’t do when you originally bought it still means it’s progressing and yes, it qualifies as a game no matter how mad that makes you.

              What part of “it’s still being fucking developed” keeps getting past you bud? “It’s just a tech demo, it’s not a complete game” - no fucking shit. You being pissy that it’s not done as fast as you want it is entitlement and you should really grow the fuck up.

              • n3m37h@lemmy.dbzer0.com
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                9 months ago

                No, I wanted the promises made to be kept ya tard. I was promised a game at least 5 times.

                Go cordless Chris Roberts balls a bit more

    • Tattorack@lemmy.world
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      9 months ago

      It’s meant to be an “everything” game.

      Chris Roberts has always had the ambition for a space sim where you could truly do anything, but never had the resources to actually create it.

      So what is Star Citizen supposed to be?

      An open world sandbox where you, a citizen of the stars, can choose to be Whst you want. A space trucker? A pirate? A bounty hunter? A smuggler? These aren’t new things in the space sim genre, but Star Citizen wants to make these aspect less like a game and more like a life sim.

      So instead of clicking a few buttons to fly your spaceship, your character wakes up in bed, has to manually walk over to the ship hangar (maybe take the train there, if you’re on the city planet. Yes, the train runs on a schedule), manually access the hangar via elevator, climb into the ship, activate the ship, request take-off from control, wait for the hangar doors to open, and then you fly your spaceship.

      This level of granular detail is meant for every aspect of the game and is the reason why Star Citizen will never get done!

  • xkforce@lemmy.world
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    9 months ago

    I mean… it should given the playerbase has thrown a billion dollars into it.

    • RealFknNito@lemmy.world
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      9 months ago

      No no, it should release immediately despite being incomplete because people are throwing tantrums.

      It should do a Cyberpunk 2077 because that went really really well for CDPR.

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        9 months ago

        I “bought” this game when I was in high school. I’ve graduated high school, college, and I’ve been in the workforce for 7 years. Still no game.

        So yes, they should figure out this game is going to be, set a launch date, and work towards that schedule. This forever-in-development thing they have going on is ridiculous.

        Edit: Alright, it’s not fair to say “still no game.” There is a game you can download and play, but the question I have is does it have all the bells and whistles you expect from a complete game, or is it a technical demo with some game features? See my other comment in this comment chain for why my opinion is what it is.

          • RealFknNito@lemmy.world
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            9 months ago

            Yeah, 8 years. The typical game development cycle. For Star Citizen, the well known highly ambitious game. You people can’t even wait until it takes them longer than a typical fucking cycle to bitch and moan about how long it’s taking. Fuck off already.

        • EchoCT@lemmy.ml
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          9 months ago

          Go play it and tell me there is no game there. You already own it. So install it and find out.

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          9 months ago

          “Still no game” see, this bad faith shit you do is just chef’s kiss. You can go play it right this second. Their updates to this point are open to play. Right now. “Still no game” isn’t just dishonest it’s a fucking lie and you keep saying it.

          They don’t have to set a launch date, they don’t have to put down in writing for you what the game is going to be, and they have roadmaps and are updating the game constantly. You are owed fucking nothing more than what you’ve been given and you throwing a tantrum about it isn’t just frustrating, it’s childish.

          If you don’t like the development cycle, move the fuck on and stop bitching about it. You have a life, right? 7 years in the workforce. Play a different game and stop letting this one live rent free in your head. As a grown man, that should be pretty easy. Let the developers decide what they do with their game and if you don’t like it, nobody is making you play it. Nobody is making you keep up with it. And the constant posts of people bitching and moaning “Why isn’t it out yet? Fuckin’ scammers >:(” drive me up a fucking wall.

          It’s been a decade and people still rage bait this game.

          • reflectedodds@lemmy.world
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            9 months ago

            Here I’ll add some context

            It is pretty easy not to think about this game, it does not live rent free in my brain. I bought the promise of a space ship over a decade ago when there really was no game. The “game” then was here is your spaceship in a garage, stare at it and marvel. That was the whole game.

            Over time i’ve seen bits and pieces of it in my feed, I remember when they added being able to fly the spaceship, idk when that was, but again that was the whole game. You could see pretty space but still no substance.

            That was really my last experience with it because I think somewhere around this point is probably where I started working full time and stopped really following game news.

            Flash forward to today I see this post to see the game is still a work in progress, I shared my opinion.

            So if there is a decent game by now with a plot that would be great, I would give it a shot. But if it’s still just a fancy tech demo where you can run around for a bit but there’s really nothing to “do” then I’ll wait another decade.

          • n3m37h@lemmy.dbzer0.com
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            9 months ago

            Last I checked it’s still an ALPHA. World of Tanks was at least a working beta since it was released in 2010.

            • RealFknNito@lemmy.world
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              9 months ago

              Okay, why is that a problem that it’s “in alpha”? These are made up fucking terms that change meaning based on the people using them.

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                9 months ago

                It’s been an ALPHA since I first play tested sometime in 2016. In that time Halo Infinite released with a more polished game than this shitty tech demo

                • RealFknNito@lemmy.world
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                  9 months ago

                  8 years of development. Oh no. That’s the average range for a normal development cycle.

                  Fuck off with this stupid shit already.

    • WolfLink@lemmy.ml
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      9 months ago

      It’s playable if that’s what you mean. It’s still “early access” though.

      • drkt@lemmy.dbzer0.com
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        9 months ago

        “Playable”

        for the record I paid for this and am watching with hopeful eyes, but please stop pretending that being able to launch the game and walk around is playing

      • Carighan Maconar@lemmy.worldOP
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        9 months ago

        Yeah it’s “released”. Meaning that yes, you can buy it for money and launch it (so released), but it’s so shit they had to quickly officially declare it broken (“early access”) to save face.

        • breadsmasher@lemmy.world
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          9 months ago

          When did they ever “release” it without saying its also early access?

          edit - assuming downvotes are cause of a misunderstanding. im not defending early access or star citizen. I am just saying I do not recall them “backpedaling” to early access. I thought they had always advertised it as early access. Which itself is shady af

          • Carighan Maconar@lemmy.worldOP
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            9 months ago

            What I mean is, “early access” is just release with the makers openly admitting that everything is unfinished and broken, instead of people finding out on release day. It’s still a product X being sold money Y, just like a “real” release. And hence it should always be evaluated for what you get vs what you pay, not the promise of what you might get later. See also: Preorders (at least these are protected by a lot of laws in some countries), Kickstarters, Religions.

    • Carighan Maconar@lemmy.worldOP
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      9 months ago

      Even more fascinating, people are still chucking money at it. Because apparently too many ran out of other things to waste money on. Entirely.

  • gnomesaiyan@lemmy.world
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    9 months ago

    The phrase “AAA game/developer” has lost all meaning for me over the years. I just can’t drop the clichéd $60+ on these titles anymore, especially with quality and support waning. I don’t see this game being any different; the writing’s on the wall.

    • A_Random_Idiot@lemmy.world
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      9 months ago

      Well, see, with Star Citizen, you buy it to have an unreleased game that will allow you to buy a ship for 8000 dollars that you can… stand around inside of and look at.

      Seriously, This is peak gaming… how can you losers not understand how great this is?! /s

    • Harvey656@lemmy.world
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      9 months ago

      This game is 45 dollars. It always has been. Support for it has only increased over time. Also I really don’t look at CIG as a AAA dev, whomever said that forgot what a Kickstarter/self funded game is.

  • Essence_of_Meh@lemmy.world
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    9 months ago

    For those wondering about why such basic features are mentioned here it’s because work on Squadron 42 (single player part of the project) moved to the polishing stage and everything created for it is being ported back to Star Citizen (multi player part).

    Is it worth an article? It is if you’re interested in the game, I guess?

    Is SC a perfect project? Of course not, far from it. I do find it interesting however how… angry it makes people and how much they want it to fail. Yeah, I know $1000+ packages and so forth (not needed if you just want to play the game btw).

    For those interested in actually checking for themselves whether it’s a scam or not, there are free flight events multiple times a year - you get to see the current state of the game with everything good and bad it entails. Surprisingly enough, they tend to bring in more players every single time.

    • SpacetimeMachine@lemmy.world
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      9 months ago

      Just because the product they are making is quality does not mean it isn’t a scam. The game was supposed to be released a decade ago now. They said they had the entire single player finished and ready in 2014. The things they have made are impressive, sure. But after that amount of time its looking more and more like they lied about how ready things were to get more funding, and have been doing that for a decade now.

      • Essence_of_Meh@lemmy.world
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        9 months ago

        I absolutely agree with this point. I think CIG’s inability to openly communicate when things go bad is a big reason for the scam allegation (that and loooooots of issues with planning, especially early on). I see it’s as a serious problem for a project that presents itself as “open development” (which it is, don’t take me wrong, but not as much as it should be).

        I think both CIG and players underestimated how long it takes to build a company, tech and two big budget games at the same time. It’s 100% on the devs to realize and communicate that, which they failed to do.

        For better or worse, S42 is officially in its final stretch. Is it really? Transfer of people towards SC seems to confirm that but we’ll see when the game finally releases. When that happens we’ll also see whether game taking this long was worth it.

          • Essence_of_Meh@lemmy.world
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            9 months ago

            On the contrary, the last few years were pretty much fully focused on Squadron, with SC being maintained by (almost a) skeleton crew - hence the slow updates.

            Now updates are seemingly picking up, though it’s early to say for sure since we only got one quarterly patch so far, with next one probably targeting April-May (depending how porting some of new additions goes).

    • Mango@lemmy.world
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      9 months ago

      And bring down the scope and depth? What’s the point? If you want a one-shot cinema game, go get you one. They’re a dime a dozen.

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    9 months ago

    This is all just stuff they’re porting over from Squadron 42 now that they were able to move those devs back to SC. I have no idea why this deserves it’s own article.

    They should be bragging about the 400 player single shard test they just finished.

      • LordKitsuna@lemmy.world
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        9 months ago

        400 on a single shard (server) that actually quite a lot. It is far far easier to just throw a bajillion different servers at the problem and only have a relatively small player count per server. Having 400 running smoothly on a single server is a very impressive optimization achievement

        • n3m37h@lemmy.dbzer0.com
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          9 months ago

          Have you ever heard of CCP? This small game called EVE Online? They’ve been doing this for the better part of a decade

          • LordKitsuna@lemmy.world
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            9 months ago

            Correct and eve has been very impressive with its per server player counts as well. It’s a completely different type of Beast mind you, trying to keep that many players synchronized over something like a first person perspective real-time movement game is a completely different ball game from keeping spreadsheet simulators synchronized.

            Still a very good achievement of optimization regardless but definitely a completely different ball game from synchronizing a first person type content where the players are free to just move in whatever fucking weird ways they want rather than linear vector paths

          • EchoCT@lemmy.ml
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            9 months ago

            Yeah eve handles it by slowing down time in-game. So each player has less actions for the server to handle per cycle.

            Every game has their way of handling it. Cig is doing it via the replication layer and dynamic meshing. IE multiple servers talking to a “boss” server that scales based on needed load without Eve’s crutch of time scaling. Totally different technologies.

            Eve’s solution worked based on what they had and needed at the time, but it’s old hat now.

  • NocturnalMorning@lemmy.world
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    9 months ago

    It never ceases to amazing me how angry people get when a game isn’t perfect and bug free. We want more and more content and graphics with the same amount or less resources, all the while refusing to pay any more for it.

    I miss the days when people were happy with n64 and ps1 graphics. You didn’t need a team of 200 people to put out hyper realistic graphic open world games that people would still shit on.

    Sheesh, I’m glad I’m not in this industry.

    • vasus@lemmy.world
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      9 months ago

      I’m on the other side of the fence here, amazed that people still bat for a company that can’t deliver a product after what, 10 years past the first estimate release date?

      • NocturnalMorning@lemmy.world
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        9 months ago

        I’m not on any side of the fence. I just see these posts shitting on games all the time, and get tired of seeing them. If you don’t like a game fine, don’t play it. But making games is hella difficult. I make indie games in my spare time, and I can honestly say, just making a single player game is hard, let alone a multi-player game, or anything realistic. Like Jesus, if you have such a huge problem with these games, go make a better one yourself.

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        9 months ago

        Homie you’ve been able to fucking play it for a decade. If you haven’t figured that out yet, you’re the problem. If they said they released it years ago and called these all “updates” you’d have nothing to bitch about and that’s why I fucking loathe people like you. It’s not “officially released” so it’s a scam, it’s disappointing, it’s whatever the fuck else you can dredge up to downplay the fact they’re still fucking developing it like any other active game. Even Elite Dangerous still drops updates and it predates Star Citizen. You people are impossible to please and it’s exhausting. Move the fuck on.

        • vasus@lemmy.world
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          you’ve been able to fucking play it for a decade

          tech demo out = game is playable, unbeatable logic

          If they said they released it years ago and called these all “updates” you’d have nothing to bitch about

          It’s not about what the developers say the state of the game is, it’s about what’s actually out and playable - and for Star Citizen, last time I checked it’s some barebones version with one planet, bajillion missing features, 200000000$ ships and in general a buggy mess

          You star citizen fans are insufferable. I get spammed with these videos, ads and articles hyping up the game for being the best thing ever, always claiming the next update to be some gamechanger but it’s still the same unfinished garbage. Love how every time someone mentions the absolutely disgusting monetisation, it goes in one ear and out the other.

          Now get back to licking chris robert’s shoes, you’ve missed a spot

      • RealFknNito@lemmy.world
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        9 months ago

        Fucking why? You can buy a ship for $20, go download the game, and play it this very second. The fuck does the “1.0 release!” title do differently? Give you full license to shit on how it’s now out and xyz isn’t done?

        The people concerned about it releasing are the same ones who will bitch about it releasing ‘too soon’. Fuck em.