• resetbypeer@lemmy.world
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    7 months ago

    Sony just did a Unity here. How the hell can you ruin such a beloved game in a single cheer stupid move, for the purpose of just gathering data. It’s beyond me.

  • slaacaa@lemmy.worldOP
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    7 months ago

    The most depressing thing I’ve seen related to this topic. A small team that worked incredibly hard were lucky enough to achieve the impossible, and now they watch without any control as it is taken from them, for no other reason than greed.

    Due to unchecked neoliberal capitalism, big companies like Sony already cover so much of the developed markets, that they have no way to naturally grow more. So they are forced to squeeze more out of what they already have, as stagnation is not accepted in this hellish system.

    The line must go up, whatever the cost!

    Edit: damn, Sony actually listened

    • CaptainSpaceman@lemmy.world
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      7 months ago

      The line must go up, whatever the cost!

      Including lying, controlling narratives, committing outright fraud, controlling the fate of companies through “consultants”, changing the definition of Recession, killing of whistleblowers, killing of journalists who help whistleblowers, to name just a very short few.

      This system blows, how many millenia does it fucking take to figure that out?

      • Passerby6497@lemmy.world
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        7 months ago

        “It is difficult to get a man to understand something when his salary depends on his not understanding it.”

        -Upton Sinclair

        • inb4_FoundTheVegan@lemmy.world
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          7 months ago

          Jurgis recollected how, when he had first come to Packingtown, he had stood and watched the hog-killing, and thought how cruel and savage it was, and come away congratulating himself that he was not a hog; now his new acquaintance showed him that a hog was just what he had been-one of the packers’ hogs. What they wanted from a hog was all the profits that could be got out of him; and that was what they wanted from the workingman, and also that was what they wanted from the public. What the hog thought of it, and what he suffered, were not considered; and no more was it with labor, and no more with the purchaser of meat. That was true everywhere in the world, but it was especially true in Packingtown; there seemed to be something about the work of slaughtering that tended to ruthlessness and ferocity-it was literally the fact that in the methods of the packers a hundred human lives did not balance a penny of profit.

          • Upton Sinclair

          I read The Jungle a few months ago and its aged so depressingly well. Nothing has changed, it was obvious what was happening long ago, but we’ve done nothing but watch it get worse.

    • Semi-Hemi-Lemmygod@lemmy.world
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      7 months ago

      The most depressing thing I’ve seen related to this topic. A small team that worked incredibly hard were lucky enough to achieve the impossible, and now they watch without any control as it is taken from them, for no other reason than greed.

      KSP’s original team must feel the same way

    • Omega@lemmy.world
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      7 months ago

      There are a lot of console exclusives that I like. I think an argument can be made that companies like Sony and Microsoft can add funding and support to make games better, sacrificing profits for console value.

      With Xbox failing for another console, putting out half-baked products, and buying IPs instead of creating new ones, I’m worried that Sony will just start maximizing profits.

    • resetbypeer@lemmy.world
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      7 months ago

      This is good, but I think there needs to be some regulations. Companies keep introducing all sorts of anti-consumer practices to fuck over users (not only in gaming land). Now it got (for the time being) reverted, but the trust has (again) been broken.

      Consumers (should) buy something based on what has been presented at the point of time. If that changes in the future with negative effects for consumers, than this should get investigated and ultimately penalized. Companies have become too big and too powerful, which can lead to shit like this

      • pkmkdz@lemmy.world
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        7 months ago

        This. I’ll forever be mad at Rockstar for removing songs from their games, because their licenses expired. But it’s cheaper to just “update” the game so they can continue selling it without the songs, instead of renewing contracts. Oh, you bought the game before that? Too bad, update to continue playing

    • Shadowq8@lemmy.world
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      7 months ago

      Yay ! I don’t know what happened honestly other than drama suddenly everywhere, but I am glad its all over.

  • Semi-Hemi-Lemmygod@lemmy.world
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    7 months ago

    Take Two interactive is really lucky this happened right after they sacked the KSP2 team, otherwise people would be talking about that instead.

  • Even_Adder@lemmy.dbzer0.com
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    7 months ago

    It’s not fair the developers take the heat for this. We should learn to find the right people to complain to.

    • owenfromcanada@lemmy.world
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      7 months ago

      If the high-ups at Arrowhead knew and made that decision anyway, it’s squarely on them, full stop.

        • SchmidtGenetics@lemmy.world
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          7 months ago

          Communicate better? Not sell the game in markets where it wouldn’t work. The limitation was something from the get go.

  • Coreidan@lemmy.world
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    7 months ago

    Ya ArrowHead knew what they were doing and what was going on. They signed up for it. There’s no way this wasn’t on their risk matrix ahead of time with the resolution already scoped out.

  • slimerancher@lemmy.world
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    7 months ago

    Can’t you make a free PSN account from any country? I know people in countries with no PSN using US PSN account, without any VPN or anything. You just set your country to US, or UK.

  • SchmidtGenetics@lemmy.world
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    7 months ago

    They devs say the knew of the requirement from Sony and it was also part of the store requirement since it was listed, so why would they list it for sale in those countries? It seems Steam should have some limitation in place on their end, and the Dev picks sales on Steam, not the publisher.

    Theres shit to go to everyone here, not just Sony in this case. And no one seems to want to accept personal responsibility for not reading the game requirements and ignoring the splash screen when you first loaded the game. Everyone who bought and missed all the warning flags should also take a look back at themselves before complaining about something that was always going to be required and was at the very start at launch.

  • snekerpimp@lemmy.world
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    7 months ago

    Personally, I think the best way to protest this is to continue to play and use the servers to the point of overload, but no one buy anymore super credits. Make Sony continue to pour money into the servers but get no return as no one buys war bonds anymore. Would take ENORMOUS coordination, but Sony not getting paid by this cash cow yet having to still put money into their servers would hit them where it hurts, line go down.

    Pipe dream, but if everyone just didn’t buy in game content for a little bit, I think they would see the effect. As of right now though, they don’t care, because “consumers will pay for anything”

    • rtxn@lemmy.world
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      7 months ago

      Do you know what Sony and its stakeholders would see? High player counts and growing active PSN userbase.

      The best way to protest is to stop playing, request a refund, and rate the game negatively everywhere. Arrowhead is now talking to Sony about dropping the mandatory linked account, showing them that they’ve fucked the golden goose will get their attention better than trying to strain the infrastructure.

      • SchmidtGenetics@lemmy.world
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        7 months ago

        Arrowhead also knowingly sold a game in markets where it wouldn’t be possible to play the game, even at launch with the restrictions in place you could buy the game in these markets. Steam also allowed these games to be sold in markets where they knew the restrictions wouldn’t allow them to play the game.

        They fucked up and are now trying to deflect blame from themselves, yeah Sony is shitty, but arrowhead and steam both saw dollar bills and tried taking them.

        Edit, if anything, Sony can turn this around that Arrowhead and Steam strong armed their way out of the contract requirements. Steam and arrowhead should take the fall and costs in this one if that’s the case.

          • SchmidtGenetics@lemmy.world
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            7 months ago

            That arrowhead and steam sold a game in markets that the game was restricted? Just go to the steam page I guess.

            Steam also just today restricted the sales to the correct markets, they always had the capability it seems.

      • snekerpimp@lemmy.world
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        7 months ago

        I don’t see Sony caring about reviews and refunds, they are the publisher, they will let the developer be the fall guy, walk away smelling like roses and go on to the next method of fleecing gamers. Bottom line is all that matters. They made their money off on Helldivers, they could hit the kill switch right now and be up. I just don’t see this ending well for arrowhead, and I see this blowing over for Sony, not even a footnote. I hope I’m wrong, I really do.

    • just_change_it@lemmy.world
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      7 months ago

      Make Sony continue to pour money into the servers

      I work in IT. I can pretty much guarantee that server load for a game like this is nonexistent from a cost perspective. They’re not going to be using cloud services, they’re going to privately host because it’s way cheaper. Early days playercount woes were before they added more nodes to their solution. Whatever cost they had for servers is already paid. Electricity and facilities costs are whatever because they are paying it anyway. They can’t just fire the people maintaining their solution either but that’s also baby bucks compared to the money spent building this thing or marketing it.

      Gaming protests of popular games never work unless the objective doesn’t alter the bottom line.

      • snekerpimp@lemmy.world
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        7 months ago

        I completely understand where you are coming from. Not being knowledgeable about IT infrastructure and how to host game servers, I was making assumptions based on how publishers are shutting down games that have low play count. Assuming it was a nominal amount of money to house and maintain servers for a game that generates no revenue, multiple servers for 100s of thousands of players that generates zero revenue would be noticeable. But if it’s just pennies, then it really would just be a drop in the bucket.

        Sony should hurt in the bottom line for this, and I don’t see them caring about reviews and refunds, they will just move on to the next fleecing method.